#include "vsp1.h"
#include "vsp1_entity.h"
+#include "vsp1_video.h"
/* -----------------------------------------------------------------------------
* V4L2 Subdevice Operations
void vsp1_entity_destroy(struct vsp1_entity *entity)
{
+ if (entity->video)
+ vsp1_video_cleanup(entity->video);
if (entity->subdev.ctrl_handler)
v4l2_ctrl_handler_free(entity->subdev.ctrl_handler);
media_entity_cleanup(&entity->subdev.entity);
#include <media/v4l2-subdev.h>
struct vsp1_device;
+struct vsp1_video;
enum vsp1_entity_type {
VSP1_ENTITY_BRU,
struct v4l2_subdev subdev;
struct v4l2_mbus_framefmt *formats;
+
+ struct vsp1_video *video;
};
static inline struct vsp1_entity *to_vsp1_entity(struct v4l2_subdev *subdev)
ret = vsp1_video_init(video, &rpf->entity);
if (ret < 0)
- goto error_video;
+ goto error;
+
+ rpf->entity.video = video;
/* Connect the video device to the RPF. */
ret = media_entity_create_link(&rpf->video.video.entity, 0,
MEDIA_LNK_FL_ENABLED |
MEDIA_LNK_FL_IMMUTABLE);
if (ret < 0)
- goto error_link;
+ goto error;
return rpf;
-error_link:
- vsp1_video_cleanup(video);
-error_video:
- media_entity_cleanup(&rpf->entity.subdev.entity);
+error:
+ vsp1_entity_destroy(&rpf->entity);
return ERR_PTR(ret);
}
ret = vsp1_video_init(video, &wpf->entity);
if (ret < 0)
- goto error_video;
+ goto error;
+
+ wpf->entity.video = video;
/* Connect the video device to the WPF. All connections are immutable
* except for the WPF0 source link if a LIF is present.
RWPF_PAD_SOURCE,
&wpf->video.video.entity, 0, flags);
if (ret < 0)
- goto error_link;
+ goto error;
wpf->entity.sink = &wpf->video.video.entity;
return wpf;
-error_link:
- vsp1_video_cleanup(video);
-error_video:
- media_entity_cleanup(&wpf->entity.subdev.entity);
+error:
+ vsp1_entity_destroy(&wpf->entity);
return ERR_PTR(ret);
}