#define nlm_write_c2_cc14(s, v) __write_32bit_c2_register($30, s, v)
#define nlm_write_c2_cc15(s, v) __write_32bit_c2_register($31, s, v)
+#define nlm_read_c2_status0() __read_32bit_c2_register($2, 0)
+#define nlm_write_c2_status0(v) __write_32bit_c2_register($2, 0, v)
+#define nlm_read_c2_status1() __read_32bit_c2_register($2, 1)
+#define nlm_write_c2_status1(v) __write_32bit_c2_register($2, 1, v)
#define nlm_read_c2_status(sel) __read_32bit_c2_register($2, 0)
#define nlm_read_c2_config() __read_32bit_c2_register($3, 0)
#define nlm_write_c2_config(v) __write_32bit_c2_register($3, 0, v)
*/
for (i = 0; i < 8; i++) {
nlm_msgsnd(dest);
- status = nlm_read_c2_status(0);
+ status = nlm_read_c2_status0();
if ((status & 0x2) == 1)
pr_info("Send pending fail!\n");
if ((status & 0x4) == 0)
/* wait for load pending to clear */
do {
- status = nlm_read_c2_status(1);
+ status = nlm_read_c2_status0();
} while ((status & 0x08) != 0);
/* receive error bits */
while (1) {
/* 8 bkts per core, [24:31] each bit represents one bucket
* Bit is Zero if bucket is not empty */
- bkt_status = (nlm_read_c2_status() >> 24) & 0xff;
+ bkt_status = (nlm_read_c2_status0() >> 24) & 0xff;
if (bkt_status == 0xff)
break;
for (bucket = 0; bucket < 8; bucket++) {