{
struct snd_soc_pcm_runtime *rtd = cstream->private_data;
struct snd_soc_platform *platform = rtd->platform;
- struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
- struct snd_soc_dai *codec_dai = rtd->codec_dai;
int ret = 0;
mutex_lock_nested(&rtd->pcm_mutex, rtd->pcm_subclass);
}
}
- if (cstream->direction == SND_COMPRESS_PLAYBACK) {
- cpu_dai->playback_active++;
- codec_dai->playback_active++;
- } else {
- cpu_dai->capture_active++;
- codec_dai->capture_active++;
- }
-
- cpu_dai->active++;
- codec_dai->active++;
- rtd->codec->active++;
+ snd_soc_runtime_activate(rtd, cstream->direction);
mutex_unlock(&rtd->pcm_mutex);
struct snd_soc_pcm_runtime *fe = cstream->private_data;
struct snd_pcm_substream *fe_substream = fe->pcm->streams[0].substream;
struct snd_soc_platform *platform = fe->platform;
- struct snd_soc_dai *cpu_dai = fe->cpu_dai;
- struct snd_soc_dai *codec_dai = fe->codec_dai;
struct snd_soc_dpcm *dpcm;
struct snd_soc_dapm_widget_list *list;
int stream;
fe->dpcm[stream].state = SND_SOC_DPCM_STATE_OPEN;
fe->dpcm[stream].runtime_update = SND_SOC_DPCM_UPDATE_NO;
- if (cstream->direction == SND_COMPRESS_PLAYBACK) {
- cpu_dai->playback_active++;
- codec_dai->playback_active++;
- } else {
- cpu_dai->capture_active++;
- codec_dai->capture_active++;
- }
-
- cpu_dai->active++;
- codec_dai->active++;
- fe->codec->active++;
+ snd_soc_runtime_activate(fe, stream);
mutex_unlock(&fe->card->mutex);
struct snd_soc_platform *platform = rtd->platform;
struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
struct snd_soc_dai *codec_dai = rtd->codec_dai;
- struct snd_soc_codec *codec = rtd->codec;
+ int stream;
mutex_lock_nested(&rtd->pcm_mutex, rtd->pcm_subclass);
- if (cstream->direction == SND_COMPRESS_PLAYBACK) {
- cpu_dai->playback_active--;
- codec_dai->playback_active--;
- } else {
- cpu_dai->capture_active--;
- codec_dai->capture_active--;
- }
+ if (cstream->direction == SND_COMPRESS_PLAYBACK)
+ stream = SNDRV_PCM_STREAM_PLAYBACK;
+ else
+ stream = SNDRV_PCM_STREAM_CAPTURE;
- snd_soc_dai_digital_mute(codec_dai, 1, cstream->direction);
+ snd_soc_runtime_deactivate(rtd, stream);
- cpu_dai->active--;
- codec_dai->active--;
- codec->active--;
+ snd_soc_dai_digital_mute(codec_dai, 1, cstream->direction);
if (!cpu_dai->active)
cpu_dai->rate = 0;
{
struct snd_soc_pcm_runtime *fe = cstream->private_data;
struct snd_soc_platform *platform = fe->platform;
- struct snd_soc_dai *cpu_dai = fe->cpu_dai;
- struct snd_soc_dai *codec_dai = fe->codec_dai;
struct snd_soc_dpcm *dpcm;
int stream, ret;
mutex_lock_nested(&fe->card->mutex, SND_SOC_CARD_CLASS_RUNTIME);
- if (cstream->direction == SND_COMPRESS_PLAYBACK) {
+ if (cstream->direction == SND_COMPRESS_PLAYBACK)
stream = SNDRV_PCM_STREAM_PLAYBACK;
- cpu_dai->playback_active--;
- codec_dai->playback_active--;
- } else {
+ else
stream = SNDRV_PCM_STREAM_CAPTURE;
- cpu_dai->capture_active--;
- codec_dai->capture_active--;
- }
- cpu_dai->active--;
- codec_dai->active--;
- fe->codec->active--;
+ snd_soc_runtime_deactivate(fe, stream);
fe->dpcm[stream].runtime_update = SND_SOC_DPCM_UPDATE_FE;
#define DPCM_MAX_BE_USERS 8
+/**
+ * snd_soc_runtime_activate() - Increment active count for PCM runtime components
+ * @rtd: ASoC PCM runtime that is activated
+ * @stream: Direction of the PCM stream
+ *
+ * Increments the active count for all the DAIs and components attached to a PCM
+ * runtime. Should typically be called when a stream is opened.
+ *
+ * Must be called with the rtd->pcm_mutex being held
+ */
+void snd_soc_runtime_activate(struct snd_soc_pcm_runtime *rtd, int stream)
+{
+ struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
+ struct snd_soc_dai *codec_dai = rtd->codec_dai;
+
+ lockdep_assert_held(&rtd->pcm_mutex);
+
+ if (stream == SNDRV_PCM_STREAM_PLAYBACK) {
+ cpu_dai->playback_active++;
+ codec_dai->playback_active++;
+ } else {
+ cpu_dai->capture_active++;
+ codec_dai->capture_active++;
+ }
+
+ cpu_dai->active++;
+ codec_dai->active++;
+ rtd->codec->active++;
+}
+
+/**
+ * snd_soc_runtime_deactivate() - Decrement active count for PCM runtime components
+ * @rtd: ASoC PCM runtime that is deactivated
+ * @stream: Direction of the PCM stream
+ *
+ * Decrements the active count for all the DAIs and components attached to a PCM
+ * runtime. Should typically be called when a stream is closed.
+ *
+ * Must be called with the rtd->pcm_mutex being held
+ */
+void snd_soc_runtime_deactivate(struct snd_soc_pcm_runtime *rtd, int stream)
+{
+ struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
+ struct snd_soc_dai *codec_dai = rtd->codec_dai;
+
+ lockdep_assert_held(&rtd->pcm_mutex);
+
+ if (stream == SNDRV_PCM_STREAM_PLAYBACK) {
+ cpu_dai->playback_active--;
+ codec_dai->playback_active--;
+ } else {
+ cpu_dai->capture_active--;
+ codec_dai->capture_active--;
+ }
+
+ cpu_dai->active--;
+ codec_dai->active--;
+ rtd->codec->active--;
+}
+
/**
* snd_soc_runtime_ignore_pmdown_time() - Check whether to ignore the power down delay
* @rtd: The ASoC PCM runtime that should be checked.
runtime->hw.rate_max);
dynamic:
- if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) {
- cpu_dai->playback_active++;
- codec_dai->playback_active++;
- } else {
- cpu_dai->capture_active++;
- codec_dai->capture_active++;
- }
- cpu_dai->active++;
- codec_dai->active++;
- rtd->codec->active++;
+
+ snd_soc_runtime_activate(rtd, substream->stream);
+
mutex_unlock(&rtd->pcm_mutex);
return 0;
struct snd_soc_platform *platform = rtd->platform;
struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
struct snd_soc_dai *codec_dai = rtd->codec_dai;
- struct snd_soc_codec *codec = rtd->codec;
mutex_lock_nested(&rtd->pcm_mutex, rtd->pcm_subclass);
- if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) {
- cpu_dai->playback_active--;
- codec_dai->playback_active--;
- } else {
- cpu_dai->capture_active--;
- codec_dai->capture_active--;
- }
-
- cpu_dai->active--;
- codec_dai->active--;
- codec->active--;
+ snd_soc_runtime_deactivate(rtd, substream->stream);
/* clear the corresponding DAIs rate when inactive */
if (!cpu_dai->active)