#include <asm/page.h> /* for PAGE_SIZE */
#include <asm/sections.h> /* for dereference_function_descriptor() */
+#include <asm/byteorder.h> /* cpu_to_le16 */
#include <linux/string_helpers.h>
#include "kstrtox.h"
return i;
}
-/* Decimal conversion is by far the most typical, and is used
- * for /proc and /sys data. This directly impacts e.g. top performance
- * with many processes running. We optimize it for speed
- * using ideas described at <http://www.cs.uiowa.edu/~jones/bcd/divide.html>
- * (with permission from the author, Douglas W. Jones).
+/*
+ * Decimal conversion is by far the most typical, and is used for
+ * /proc and /sys data. This directly impacts e.g. top performance
+ * with many processes running. We optimize it for speed by emitting
+ * two characters at a time, using a 200 byte lookup table. This
+ * roughly halves the number of multiplications compared to computing
+ * the digits one at a time. Implementation strongly inspired by the
+ * previous version, which in turn used ideas described at
+ * <http://www.cs.uiowa.edu/~jones/bcd/divide.html> (with permission
+ * from the author, Douglas W. Jones).
+ *
+ * It turns out there is precisely one 26 bit fixed-point
+ * approximation a of 64/100 for which x/100 == (x * (u64)a) >> 32
+ * holds for all x in [0, 10^8-1], namely a = 0x28f5c29. The actual
+ * range happens to be somewhat larger (x <= 1073741898), but that's
+ * irrelevant for our purpose.
+ *
+ * For dividing a number in the range [10^4, 10^6-1] by 100, we still
+ * need a 32x32->64 bit multiply, so we simply use the same constant.
+ *
+ * For dividing a number in the range [100, 10^4-1] by 100, there are
+ * several options. The simplest is (x * 0x147b) >> 19, which is valid
+ * for all x <= 43698.
*/
-#if BITS_PER_LONG != 32 || BITS_PER_LONG_LONG != 64
-/* Formats correctly any integer in [0, 999999999] */
+static const u16 decpair[100] = {
+#define _(x) cpu_to_le16(((x % 10) | ((x / 10) << 8)) + 0x3030)
+ _( 0), _( 1), _( 2), _( 3), _( 4), _( 5), _( 6), _( 7), _( 8), _( 9),
+ _(10), _(11), _(12), _(13), _(14), _(15), _(16), _(17), _(18), _(19),
+ _(20), _(21), _(22), _(23), _(24), _(25), _(26), _(27), _(28), _(29),
+ _(30), _(31), _(32), _(33), _(34), _(35), _(36), _(37), _(38), _(39),
+ _(40), _(41), _(42), _(43), _(44), _(45), _(46), _(47), _(48), _(49),
+ _(50), _(51), _(52), _(53), _(54), _(55), _(56), _(57), _(58), _(59),
+ _(60), _(61), _(62), _(63), _(64), _(65), _(66), _(67), _(68), _(69),
+ _(70), _(71), _(72), _(73), _(74), _(75), _(76), _(77), _(78), _(79),
+ _(80), _(81), _(82), _(83), _(84), _(85), _(86), _(87), _(88), _(89),
+ _(90), _(91), _(92), _(93), _(94), _(95), _(96), _(97), _(98), _(99),
+#undef _
+};
+
+/*
+ * This will print a single '0' even if r == 0, since we would
+ * immediately jump to out_r where two 0s would be written and one of
+ * them then discarded. This is needed by ip4_string below. All other
+ * callers pass a non-zero value of r.
+*/
static noinline_for_stack
-char *put_dec_full9(char *buf, unsigned q)
+char *put_dec_trunc8(char *buf, unsigned r)
{
- unsigned r;
+ unsigned q;
- /*
- * Possible ways to approx. divide by 10
- * (x * 0x1999999a) >> 32 x < 1073741829 (multiply must be 64-bit)
- * (x * 0xcccd) >> 19 x < 81920 (x < 262149 when 64-bit mul)
- * (x * 0x6667) >> 18 x < 43699
- * (x * 0x3334) >> 17 x < 16389
- * (x * 0x199a) >> 16 x < 16389
- * (x * 0x0ccd) >> 15 x < 16389
- * (x * 0x0667) >> 14 x < 2739
- * (x * 0x0334) >> 13 x < 1029
- * (x * 0x019a) >> 12 x < 1029
- * (x * 0x00cd) >> 11 x < 1029 shorter code than * 0x67 (on i386)
- * (x * 0x0067) >> 10 x < 179
- * (x * 0x0034) >> 9 x < 69 same
- * (x * 0x001a) >> 8 x < 69 same
- * (x * 0x000d) >> 7 x < 69 same, shortest code (on i386)
- * (x * 0x0007) >> 6 x < 19
- * See <http://www.cs.uiowa.edu/~jones/bcd/divide.html>
- */
- r = (q * (uint64_t)0x1999999a) >> 32;
- *buf++ = (q - 10 * r) + '0'; /* 1 */
- q = (r * (uint64_t)0x1999999a) >> 32;
- *buf++ = (r - 10 * q) + '0'; /* 2 */
- r = (q * (uint64_t)0x1999999a) >> 32;
- *buf++ = (q - 10 * r) + '0'; /* 3 */
- q = (r * (uint64_t)0x1999999a) >> 32;
- *buf++ = (r - 10 * q) + '0'; /* 4 */
- r = (q * (uint64_t)0x1999999a) >> 32;
- *buf++ = (q - 10 * r) + '0'; /* 5 */
- /* Now value is under 10000, can avoid 64-bit multiply */
- q = (r * 0x199a) >> 16;
- *buf++ = (r - 10 * q) + '0'; /* 6 */
- r = (q * 0xcd) >> 11;
- *buf++ = (q - 10 * r) + '0'; /* 7 */
- q = (r * 0xcd) >> 11;
- *buf++ = (r - 10 * q) + '0'; /* 8 */
- *buf++ = q + '0'; /* 9 */
+ /* 1 <= r < 10^8 */
+ if (r < 100)
+ goto out_r;
+
+ /* 100 <= r < 10^8 */
+ q = (r * (u64)0x28f5c29) >> 32;
+ *((u16 *)buf) = decpair[r - 100*q];
+ buf += 2;
+
+ /* 1 <= q < 10^6 */
+ if (q < 100)
+ goto out_q;
+
+ /* 100 <= q < 10^6 */
+ r = (q * (u64)0x28f5c29) >> 32;
+ *((u16 *)buf) = decpair[q - 100*r];
+ buf += 2;
+
+ /* 1 <= r < 10^4 */
+ if (r < 100)
+ goto out_r;
+
+ /* 100 <= r < 10^4 */
+ q = (r * 0x147b) >> 19;
+ *((u16 *)buf) = decpair[r - 100*q];
+ buf += 2;
+out_q:
+ /* 1 <= q < 100 */
+ r = q;
+out_r:
+ /* 1 <= r < 100 */
+ *((u16 *)buf) = decpair[r];
+ buf += 2;
+ if (buf[-1] == '0')
+ buf--;
return buf;
}
-#endif
-/* Similar to above but do not pad with zeros.
- * Code can be easily arranged to print 9 digits too, but our callers
- * always call put_dec_full9() instead when the number has 9 decimal digits.
- */
+#if BITS_PER_LONG == 64 && BITS_PER_LONG_LONG == 64
static noinline_for_stack
-char *put_dec_trunc8(char *buf, unsigned r)
+char *put_dec_full8(char *buf, unsigned r)
{
unsigned q;
- /* Copy of previous function's body with added early returns */
- while (r >= 10000) {
- q = r + '0';
- r = (r * (uint64_t)0x1999999a) >> 32;
- *buf++ = q - 10*r;
- }
+ /* 0 <= r < 10^8 */
+ q = (r * (u64)0x28f5c29) >> 32;
+ *((u16 *)buf) = decpair[r - 100*q];
+ buf += 2;
- q = (r * 0x199a) >> 16; /* r <= 9999 */
- *buf++ = (r - 10 * q) + '0';
- if (q == 0)
- return buf;
- r = (q * 0xcd) >> 11; /* q <= 999 */
- *buf++ = (q - 10 * r) + '0';
- if (r == 0)
- return buf;
- q = (r * 0xcd) >> 11; /* r <= 99 */
- *buf++ = (r - 10 * q) + '0';
- if (q == 0)
- return buf;
- *buf++ = q + '0'; /* q <= 9 */
- return buf;
-}
+ /* 0 <= q < 10^6 */
+ r = (q * (u64)0x28f5c29) >> 32;
+ *((u16 *)buf) = decpair[q - 100*r];
+ buf += 2;
-/* There are two algorithms to print larger numbers.
- * One is generic: divide by 1000000000 and repeatedly print
- * groups of (up to) 9 digits. It's conceptually simple,
- * but requires a (unsigned long long) / 1000000000 division.
- *
- * Second algorithm splits 64-bit unsigned long long into 16-bit chunks,
- * manipulates them cleverly and generates groups of 4 decimal digits.
- * It so happens that it does NOT require long long division.
- *
- * If long is > 32 bits, division of 64-bit values is relatively easy,
- * and we will use the first algorithm.
- * If long long is > 64 bits (strange architecture with VERY large long long),
- * second algorithm can't be used, and we again use the first one.
- *
- * Else (if long is 32 bits and long long is 64 bits) we use second one.
- */
+ /* 0 <= r < 10^4 */
+ q = (r * 0x147b) >> 19;
+ *((u16 *)buf) = decpair[r - 100*q];
+ buf += 2;
-#if BITS_PER_LONG != 32 || BITS_PER_LONG_LONG != 64
-
-/* First algorithm: generic */
+ /* 0 <= q < 100 */
+ *((u16 *)buf) = decpair[q];
+ buf += 2;
+ return buf;
+}
-static
+static noinline_for_stack
char *put_dec(char *buf, unsigned long long n)
{
- if (n >= 100*1000*1000) {
- while (n >= 1000*1000*1000)
- buf = put_dec_full9(buf, do_div(n, 1000*1000*1000));
- if (n >= 100*1000*1000)
- return put_dec_full9(buf, n);
- }
+ if (n >= 100*1000*1000)
+ buf = put_dec_full8(buf, do_div(n, 100*1000*1000));
+ /* 1 <= n <= 1.6e11 */
+ if (n >= 100*1000*1000)
+ buf = put_dec_full8(buf, do_div(n, 100*1000*1000));
+ /* 1 <= n < 1e8 */
return put_dec_trunc8(buf, n);
}
-#else
+#elif BITS_PER_LONG == 32 && BITS_PER_LONG_LONG == 64
-/* Second algorithm: valid only for 64-bit long longs */
-
-/* See comment in put_dec_full9 for choice of constants */
-static noinline_for_stack
-void put_dec_full4(char *buf, unsigned q)
+static void
+put_dec_full4(char *buf, unsigned r)
{
- unsigned r;
- r = (q * 0xccd) >> 15;
- buf[0] = (q - 10 * r) + '0';
- q = (r * 0xcd) >> 11;
- buf[1] = (r - 10 * q) + '0';
- r = (q * 0xcd) >> 11;
- buf[2] = (q - 10 * r) + '0';
- buf[3] = r + '0';
+ unsigned q;
+
+ /* 0 <= r < 10^4 */
+ q = (r * 0x147b) >> 19;
+ *((u16 *)buf) = decpair[r - 100*q];
+ buf += 2;
+ /* 0 <= q < 100 */
+ *((u16 *)buf) = decpair[q];
}
/*
* The approximation x/10000 == (x * 0x346DC5D7) >> 43
* holds for all x < 1,128,869,999. The largest value this
* helper will ever be asked to convert is 1,125,520,955.
- * (d1 in the put_dec code, assuming n is all-ones).
+ * (second call in the put_dec code, assuming n is all-ones).
*/
-static
+static noinline_for_stack
unsigned put_dec_helper4(char *buf, unsigned x)
{
uint32_t q = (x * (uint64_t)0x346DC5D7) >> 43;
d2 = (h ) & 0xffff;
d3 = (h >> 16); /* implicit "& 0xffff" */
+ /* n = 2^48 d3 + 2^32 d2 + 2^16 d1 + d0
+ = 281_4749_7671_0656 d3 + 42_9496_7296 d2 + 6_5536 d1 + d0 */
q = 656 * d3 + 7296 * d2 + 5536 * d1 + ((uint32_t)n & 0xffff);
q = put_dec_helper4(buf, q);
*/
int num_to_str(char *buf, int size, unsigned long long num)
{
- char tmp[sizeof(num) * 3];
+ /* put_dec requires 2-byte alignment of the buffer. */
+ char tmp[sizeof(num) * 3] __aligned(2);
int idx, len;
/* put_dec() may work incorrectly for num = 0 (generate "", not "0") */
char *number(char *buf, char *end, unsigned long long num,
struct printf_spec spec)
{
- char tmp[3 * sizeof(num)];
+ /* put_dec requires 2-byte alignment of the buffer. */
+ char tmp[3 * sizeof(num)] __aligned(2);
char sign;
char locase;
int need_pfx = ((spec.flags & SPECIAL) && spec.base != 10);
break;
}
for (i = 0; i < 4; i++) {
- char temp[3]; /* hold each IP quad in reverse order */
+ char temp[4] __aligned(2); /* hold each IP quad in reverse order */
int digits = put_dec_trunc8(temp, addr[index]) - temp;
if (leading_zeros) {
if (digits < 3)