#include <linux/rbtree.h>
#include <linux/export.h>
+/*
+ * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree
+ *
+ * 1) A node is either red or black
+ * 2) The root is black
+ * 3) All leaves (NULL) are black
+ * 4) Both children of every red node are black
+ * 5) Every simple path from root to leaves contains the same number
+ * of black nodes.
+ *
+ * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
+ * consecutive red nodes in a path and every red node is therefore followed by
+ * a black. So if B is the number of black nodes on every simple path (as per
+ * 5), then the longest possible path due to 4 is 2B.
+ *
+ * We shall indicate color with case, where black nodes are uppercase and red
+ * nodes will be lowercase.
+ */
+
#define RB_RED 0
#define RB_BLACK 1
rb->__rb_parent_color = (rb->__rb_parent_color & ~1) | color;
}
+static inline void rb_set_parent_color(struct rb_node *rb,
+ struct rb_node *p, int color)
+{
+ rb->__rb_parent_color = (unsigned long)p | color;
+}
+
+static inline struct rb_node *rb_red_parent(struct rb_node *red)
+{
+ return (struct rb_node *)red->__rb_parent_color;
+}
+
static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
struct rb_node *right = node->rb_right;
rb_set_parent(node, left);
}
+/*
+ * Helper function for rotations:
+ * - old's parent and color get assigned to new
+ * - old gets assigned new as a parent and 'color' as a color.
+ */
+static inline void
+__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
+ struct rb_root *root, int color)
+{
+ struct rb_node *parent = rb_parent(old);
+ new->__rb_parent_color = old->__rb_parent_color;
+ rb_set_parent_color(old, new, color);
+ if (parent) {
+ if (parent->rb_left == old)
+ parent->rb_left = new;
+ else
+ parent->rb_right = new;
+ } else
+ root->rb_node = new;
+}
+
void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
- struct rb_node *parent, *gparent;
+ struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
while (true) {
/*
* Otherwise, take some corrective action as we don't
* want a red root or two consecutive red nodes.
*/
- parent = rb_parent(node);
if (!parent) {
- rb_set_black(node);
+ rb_set_parent_color(node, NULL, RB_BLACK);
break;
} else if (rb_is_black(parent))
break;
- gparent = rb_parent(parent);
-
- if (parent == gparent->rb_left)
- {
- {
- register struct rb_node *uncle = gparent->rb_right;
- if (uncle && rb_is_red(uncle))
- {
- rb_set_black(uncle);
- rb_set_black(parent);
- rb_set_red(gparent);
- node = gparent;
- continue;
- }
+ gparent = rb_red_parent(parent);
+
+ if (parent == gparent->rb_left) {
+ tmp = gparent->rb_right;
+ if (tmp && rb_is_red(tmp)) {
+ /*
+ * Case 1 - color flips
+ *
+ * G g
+ * / \ / \
+ * p u --> P U
+ * / /
+ * n N
+ *
+ * However, since g's parent might be red, and
+ * 4) does not allow this, we need to recurse
+ * at g.
+ */
+ rb_set_parent_color(tmp, gparent, RB_BLACK);
+ rb_set_parent_color(parent, gparent, RB_BLACK);
+ node = gparent;
+ parent = rb_parent(node);
+ rb_set_parent_color(node, parent, RB_RED);
+ continue;
}
if (parent->rb_right == node) {
- __rb_rotate_left(parent, root);
+ /*
+ * Case 2 - left rotate at parent
+ *
+ * G G
+ * / \ / \
+ * p U --> n U
+ * \ /
+ * n p
+ *
+ * This still leaves us in violation of 4), the
+ * continuation into Case 3 will fix that.
+ */
+ parent->rb_right = tmp = node->rb_left;
+ node->rb_left = parent;
+ if (tmp)
+ rb_set_parent_color(tmp, parent,
+ RB_BLACK);
+ rb_set_parent_color(parent, node, RB_RED);
parent = node;
}
- rb_set_black(parent);
- rb_set_red(gparent);
- __rb_rotate_right(gparent, root);
+ /*
+ * Case 3 - right rotate at gparent
+ *
+ * G P
+ * / \ / \
+ * p U --> n g
+ * / \
+ * n U
+ */
+ gparent->rb_left = tmp = parent->rb_right;
+ parent->rb_right = gparent;
+ if (tmp)
+ rb_set_parent_color(tmp, gparent, RB_BLACK);
+ __rb_rotate_set_parents(gparent, parent, root, RB_RED);
break;
} else {
- {
- register struct rb_node *uncle = gparent->rb_left;
- if (uncle && rb_is_red(uncle))
- {
- rb_set_black(uncle);
- rb_set_black(parent);
- rb_set_red(gparent);
- node = gparent;
- continue;
- }
+ tmp = gparent->rb_left;
+ if (tmp && rb_is_red(tmp)) {
+ /* Case 1 - color flips */
+ rb_set_parent_color(tmp, gparent, RB_BLACK);
+ rb_set_parent_color(parent, gparent, RB_BLACK);
+ node = gparent;
+ parent = rb_parent(node);
+ rb_set_parent_color(node, parent, RB_RED);
+ continue;
}
if (parent->rb_left == node) {
- __rb_rotate_right(parent, root);
+ /* Case 2 - right rotate at parent */
+ parent->rb_left = tmp = node->rb_right;
+ node->rb_right = parent;
+ if (tmp)
+ rb_set_parent_color(tmp, parent,
+ RB_BLACK);
+ rb_set_parent_color(parent, node, RB_RED);
parent = node;
}
- rb_set_black(parent);
- rb_set_red(gparent);
- __rb_rotate_left(gparent, root);
+ /* Case 3 - left rotate at gparent */
+ gparent->rb_right = tmp = parent->rb_left;
+ parent->rb_left = gparent;
+ if (tmp)
+ rb_set_parent_color(tmp, gparent, RB_BLACK);
+ __rb_rotate_set_parents(gparent, parent, root, RB_RED);
break;
}
}