while(1);
}
-#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
+#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \
+ defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
static void prealloc(struct ps3_prealloc *p)
{
if (!p->size)
printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size,
p->address);
}
+#endif
+#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
struct ps3_prealloc ps3fb_videomemory = {
.name = "ps3fb videomemory",
.size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
#define prealloc_ps3fb_videomemory() do { } while (0)
#endif
+#if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
+struct ps3_prealloc ps3flash_bounce_buffer = {
+ .name = "ps3flash bounce buffer",
+ .size = 256*1024,
+ .align = 256*1024
+};
+EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer);
+#define prealloc_ps3flash_bounce_buffer() prealloc(&ps3flash_bounce_buffer)
+
+static int __init early_parse_ps3flash(char *p)
+{
+ if (!p)
+ return 1;
+
+ if (!strcmp(p, "off"))
+ ps3flash_bounce_buffer.size = 0;
+
+ return 0;
+}
+early_param("ps3flash", early_parse_ps3flash);
+#else
+#define prealloc_ps3flash_bounce_buffer() do { } while (0)
+#endif
+
static int ps3_set_dabr(u64 dabr)
{
enum {DABR_USER = 1, DABR_KERNEL = 2,};
#endif
prealloc_ps3fb_videomemory();
+ prealloc_ps3flash_bounce_buffer();
+
ppc_md.power_save = ps3_power_save;
DBG(" <- %s:%d\n", __func__, __LINE__);