u8 led_delay_on[MAX_LEDS];
u8 led_delay_off[MAX_LEDS];
u8 led_count;
+ bool ds4_dongle_connected;
};
+static void sony_set_leds(struct sony_sc *sc);
+
static inline void sony_schedule_work(struct sony_sc *sc)
{
if (!sc->defer_initialization)
return -EILSEQ;
}
}
+
+ /*
+ * In the case of a DS4 USB dongle, bit[2] of byte 31 indicates
+ * if a DS4 is actually connected (indicated by '0').
+ * For non-dongle, this bit is always 0 (connected).
+ */
+ if (sc->hdev->vendor == USB_VENDOR_ID_SONY &&
+ sc->hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE) {
+ bool connected = (rd[31] & 0x04) ? false : true;
+
+ if (!sc->ds4_dongle_connected && connected) {
+ hid_info(sc->hdev, "DualShock 4 USB dongle: controller connected\n");
+ sony_set_leds(sc);
+ sc->ds4_dongle_connected = true;
+ } else if (sc->ds4_dongle_connected && !connected) {
+ hid_info(sc->hdev, "DualShock 4 USB dongle: controller disconnected\n");
+ sc->ds4_dongle_connected = false;
+ /* Return 0, so hidraw can get the report. */
+ return 0;
+ } else if (!sc->ds4_dongle_connected) {
+ /* Return 0, so hidraw can get the report. */
+ return 0;
+ }
+ }
+
dualshock4_parse_report(sc, rd, size);
}