The pending flip mask no longer set anywhere, so trying to wait for
while it's non-zero is a no-op. Remove it completely.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
/** for phy allocated objects */
struct drm_i915_gem_phys_object *phys_obj;
-
- /**
- * Number of crtcs where this object is currently the fb, but
- * will be page flipped away on the next vblank. When it
- * reaches 0, dev_priv->pending_flip_queue will be woken up.
- */
- atomic_t pending_flip;
};
#define to_gem_object(obj) (&((struct drm_i915_gem_object *)(obj))->base)
bool was_interruptible = dev_priv->mm.interruptible;
int ret;
- WARN_ON(waitqueue_active(&dev_priv->pending_flip_queue));
-
- wait_event(dev_priv->pending_flip_queue,
- i915_reset_in_progress(&dev_priv->gpu_error) ||
- atomic_read(&obj->pending_flip) == 0);
-
/* Big Hammer, we also need to ensure that any pending
* MI_WAIT_FOR_EVENT inside a user batch buffer on the
* current scanout is retired before unpinning the old