The ret variable is often explicitly initialized to 0, but there is no
need to do so in many cases because it will immediately be overwritten
with the return value from a function.
Signed-off-by: Thierry Reding <treding@nvidia.com>
struct tegra_clk_pll *pll = to_clk_pll(hw);
struct tegra_clk_pll_freq_table cfg, old_cfg;
unsigned long flags = 0;
- int ret = 0;
+ int ret;
ret = _pll_ramp_calc_pll(hw, &cfg, rate, parent_rate);
if (ret < 0)
unsigned long *prate)
{
struct tegra_clk_pll_freq_table cfg;
- int ret = 0, p_div;
+ int ret, p_div;
u64 output_rate = *prate;
ret = _pll_ramp_calc_pll(hw, &cfg, rate, *prate);
{
struct tegra_clk_pll *pll = to_clk_pll(hw);
u32 val;
- int ret = 0;
+ int ret;
unsigned long flags = 0;
if (pll->lock)