"chunk_size" is an unsigned int and "pos" is an unsigned long. The
"& ~(chunk_size-1)" operation clears the high 32 bits unintentionally.
The ALIGN() macro does the correct thing.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
char *name;
__u32 inumber;
- pos = (pos + chunk_size-1) & ~(chunk_size-1);
+ pos = ALIGN(pos, chunk_size);
if (pos >= inode->i_size)
goto done;