static void __vlv_force_wake_get(struct drm_i915_private *dev_priv,
int fw_engine)
{
+ /*
+ * WaRsDontPollForAckOnClearingFWBits:vlv
+ * Hardware clears ack bits lazily (only when all ack
+ * bits become 0) so don't poll for individiual ack
+ * bits to be clear here like on other platforms.
+ */
+
/* Check for Render Engine */
if (FORCEWAKE_RENDER & fw_engine) {
- if (wait_for_atomic((__raw_i915_read32(dev_priv,
- FORCEWAKE_ACK_VLV) &
- FORCEWAKE_KERNEL) == 0,
- FORCEWAKE_ACK_TIMEOUT_MS))
- DRM_ERROR("Timed out: Render forcewake old ack to clear.\n");
__raw_i915_write32(dev_priv, FORCEWAKE_VLV,
_MASKED_BIT_ENABLE(FORCEWAKE_KERNEL));
/* Check for Media Engine */
if (FORCEWAKE_MEDIA & fw_engine) {
- if (wait_for_atomic((__raw_i915_read32(dev_priv,
- FORCEWAKE_ACK_MEDIA_VLV) &
- FORCEWAKE_KERNEL) == 0,
- FORCEWAKE_ACK_TIMEOUT_MS))
- DRM_ERROR("Timed out: Media forcewake old ack to clear.\n");
__raw_i915_write32(dev_priv, FORCEWAKE_MEDIA_VLV,
_MASKED_BIT_ENABLE(FORCEWAKE_KERNEL));