#define DSPFW_PLANEA_WM1_HI_MASK (1<<0)
/* drain latency register values*/
+#define DRAIN_LATENCY_PRECISION_16 16
#define DRAIN_LATENCY_PRECISION_32 32
#define DRAIN_LATENCY_PRECISION_64 64
#define VLV_DDL(pipe) (VLV_DISPLAY_BASE + 0x70050 + 4 * (pipe))
-#define DDL_CURSOR_PRECISION_64 (1<<31)
-#define DDL_CURSOR_PRECISION_32 (0<<31)
+#define DDL_CURSOR_PRECISION_HIGH (1<<31)
+#define DDL_CURSOR_PRECISION_LOW (0<<31)
#define DDL_CURSOR_SHIFT 24
-#define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite)))
-#define DDL_SPRITE_PRECISION_32(sprite) (0<<(15+8*(sprite)))
+#define DDL_SPRITE_PRECISION_HIGH(sprite) (1<<(15+8*(sprite)))
+#define DDL_SPRITE_PRECISION_LOW(sprite) (0<<(15+8*(sprite)))
#define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite))
-#define DDL_PLANE_PRECISION_64 (1<<7)
-#define DDL_PLANE_PRECISION_32 (0<<7)
+#define DDL_PLANE_PRECISION_HIGH (1<<7)
+#define DDL_PLANE_PRECISION_LOW (0<<7)
#define DDL_PLANE_SHIFT 0
#define DRAIN_LATENCY_MASK 0x7f
int *prec_mult,
int *drain_latency)
{
+ struct drm_device *dev = crtc->dev;
int entries;
int clock = to_intel_crtc(crtc)->config.adjusted_mode.crtc_clock;
return false;
entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
- *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
- DRAIN_LATENCY_PRECISION_32;
+ if (IS_CHERRYVIEW(dev))
+ *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_32 :
+ DRAIN_LATENCY_PRECISION_16;
+ else
+ *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
+ DRAIN_LATENCY_PRECISION_32;
*drain_latency = (64 * (*prec_mult) * 4) / entries;
if (*drain_latency > DRAIN_LATENCY_MASK)
static void vlv_update_drain_latency(struct drm_crtc *crtc)
{
- struct drm_i915_private *dev_priv = crtc->dev->dev_private;
+ struct drm_device *dev = crtc->dev;
+ struct drm_i915_private *dev_priv = dev->dev_private;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
int pixel_size;
int drain_latency;
enum pipe pipe = intel_crtc->pipe;
int plane_prec, prec_mult, plane_dl;
+ const int high_precision = IS_CHERRYVIEW(dev) ?
+ DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
- plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_64 |
- DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_64 |
+ plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH |
+ DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH |
(DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT));
if (!intel_crtc_active(crtc)) {
/* Primary plane Drain Latency */
pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */
if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
- plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
- DDL_PLANE_PRECISION_64 :
- DDL_PLANE_PRECISION_32;
+ plane_prec = (prec_mult == high_precision) ?
+ DDL_PLANE_PRECISION_HIGH :
+ DDL_PLANE_PRECISION_LOW;
plane_dl |= plane_prec | drain_latency;
}
/* Program cursor DL only if it is enabled */
if (intel_crtc->cursor_base &&
vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
- plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
- DDL_CURSOR_PRECISION_64 :
- DDL_CURSOR_PRECISION_32;
+ plane_prec = (prec_mult == high_precision) ?
+ DDL_CURSOR_PRECISION_HIGH :
+ DDL_CURSOR_PRECISION_LOW;
plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT);
}
int plane_prec;
int sprite_dl;
int prec_mult;
+ const int high_precision = IS_CHERRYVIEW(dev) ?
+ DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
- sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) |
+ sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) |
(DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
&drain_latency)) {
- plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
- DDL_SPRITE_PRECISION_64(sprite) :
- DDL_SPRITE_PRECISION_32(sprite);
+ plane_prec = (prec_mult == high_precision) ?
+ DDL_SPRITE_PRECISION_HIGH(sprite) :
+ DDL_SPRITE_PRECISION_LOW(sprite);
sprite_dl |= plane_prec |
(drain_latency << DDL_SPRITE_SHIFT(sprite));
}