The gbefb driver does not update the framebuffer layers visual setting when
depth is changed with fbset, resulting in strange colors (very dark blue in
16-bit, almost black in 24-bit).
Signed-off-by: Kaj-Michael Lang <milang@tal.org>
Signed-off-by: Martin Michlmayr <tbm@cyrius.com>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
switch (bytesPerPixel) {
case 1:
SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_I8);
+ info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
break;
case 2:
SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_ARGB5);
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
break;
case 4:
SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_RGB8);
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
break;
}
SET_GBE_FIELD(WID, BUF, val, GBE_BMODE_BOTH);