* may not be available. To avoid this we always pin the
* default context.
*/
- dev_priv->ring[RCS].default_context = ctx;
ret = i915_gem_obj_ggtt_pin(ctx->obj, CONTEXT_ALIGN, false, false);
if (ret) {
DRM_DEBUG_DRIVER("Couldn't pin %d\n", ret);
goto err_unpin;
}
+ dev_priv->ring[RCS].default_context = ctx;
+
DRM_DEBUG_DRIVER("Default HW context loaded\n");
return 0;
* other code, leading to spurious errors. */
intel_gpu_reset(dev);
- i915_gem_object_unpin(dctx->obj);
-
/* When default context is created and switched to, base object refcount
* will be 2 (+1 from object creation and +1 from do_switch()).
* i915_gem_context_fini() will be called after gpu_idle() has switched
* to default context. So we need to unreference the base object once
* to offset the do_switch part, so that i915_gem_context_unreference()
* can then free the base object correctly. */
- drm_gem_object_unreference(&dctx->obj->base);
+ WARN_ON(!dev_priv->ring[RCS].last_context);
+ if (dev_priv->ring[RCS].last_context == dctx) {
+ /* Fake switch to NULL context */
+ WARN_ON(dctx->obj->active);
+ i915_gem_object_unpin(dctx->obj);
+ i915_gem_context_unreference(dctx);
+ }
+
+ i915_gem_object_unpin(dctx->obj);
i915_gem_context_unreference(dctx);
+ dev_priv->ring[RCS].default_context = NULL;
+ dev_priv->ring[RCS].last_context = NULL;
}
static int context_idr_cleanup(int id, void *p, void *data)