#include <asm/cpufeature.h>
#include <asm/cpu_device_id.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#define CHKSUM_BLOCK_SIZE 1
#define CHKSUM_DIGEST_SIZE 4
#include <asm/xcr.h>
#include <asm/fpu/xsave.h>
#include <linux/hardirq.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include "sha_mb_ctx.h"
#define FLUSH_INTERVAL 1000 /* in usec */
#include <linux/binfmts.h>
#include <asm/ucontext.h>
#include <asm/uaccess.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/ptrace.h>
#include <asm/ia32_unistd.h>
#include <asm/user32.h>
* x86-64 work by Andi Kleen 2002
*/
-#ifndef _FPU_INTERNAL_H
-#define _FPU_INTERNAL_H
+#ifndef _ASM_X86_FPU_INTERNAL_H
+#define _ASM_X86_FPU_INTERNAL_H
#include <linux/regset.h>
#include <linux/compat.h>
return sp;
}
-#endif
+#endif /* _ASM_X86_FPU_INTERNAL_H */
#include <asm/setup.h>
#include <asm/apic.h>
#include <asm/desc.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/mtrr.h>
#include <linux/numa.h>
#include <asm/asm.h>
* General FPU state handling cleanups
* Gareth Hughes <gareth@valinux.com>, May 2000
*/
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
/*
* Track whether the kernel is using the FPU state
/*
* x86 FPU boot time init code
*/
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/tlbflush.h>
/*
#include <linux/compat.h>
#include <linux/cpu.h>
#include <asm/fpu/api.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/sigframe.h>
#include <asm/tlbflush.h>
#include <asm/xcr.h>
#include <asm/idle.h>
#include <asm/uaccess.h>
#include <asm/mwait.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/debugreg.h>
#include <asm/nmi.h>
#include <asm/tlbflush.h>
#include <asm/pgtable.h>
#include <asm/ldt.h>
#include <asm/processor.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/desc.h>
#ifdef CONFIG_MATH_EMULATION
#include <asm/math_emu.h>
#include <asm/pgtable.h>
#include <asm/processor.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/mmu_context.h>
#include <asm/prctl.h>
#include <asm/desc.h>
#include <asm/uaccess.h>
#include <asm/pgtable.h>
#include <asm/processor.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/debugreg.h>
#include <asm/ldt.h>
#include <asm/desc.h>
#include <asm/processor.h>
#include <asm/ucontext.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/vdso.h>
#include <asm/mce.h>
#include <asm/sighandling.h>
#include <asm/mwait.h>
#include <asm/apic.h>
#include <asm/io_apic.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/setup.h>
#include <asm/uv/uv.h>
#include <linux/mc146818rtc.h>
#include <asm/ftrace.h>
#include <asm/traps.h>
#include <asm/desc.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
#include <asm/mce.h>
#include <asm/fixmap.h>
#include <asm/mach_traps.h>
#include <asm/mtrr.h>
#include <asm/mce.h>
#include <linux/kernel_stat.h>
-#include <asm/fpu-internal.h> /* Ugh! */
+#include <asm/fpu/internal.h> /* Ugh! */
#include <asm/xcr.h>
#include <asm/pvclock.h>
#include <asm/div64.h>
#include <asm/mmu_context.h>
#include <asm/mpx.h>
#include <asm/processor.h>
-#include <asm/fpu-internal.h>
+#include <asm/fpu/internal.h>
static const char *mpx_mapping_name(struct vm_area_struct *vma)
{
#include <asm/xcr.h>
#include <asm/suspend.h>
#include <asm/debugreg.h>
-#include <asm/fpu-internal.h> /* pcntxt_mask */
+#include <asm/fpu/internal.h> /* pcntxt_mask */
#include <asm/cpu.h>
#ifdef CONFIG_X86_32