.m1 = { .min = 2, .max = 3 },
.m2 = { .min = 11, .max = 156 },
.p = { .min = 10, .max = 30 },
- .p1 = { .min = 1, .max = 3 },
+ .p1 = { .min = 2, .max = 3 },
.p2 = { .dot_limit = 270000,
.p2_slow = 2, .p2_fast = 20 },
};
.m1 = { .min = 2, .max = 3 },
.m2 = { .min = 11, .max = 156 },
.p = { .min = 10, .max = 30 },
- .p1 = { .min = 2, .max = 3 },
+ .p1 = { .min = 3, .max = 3 },
.p2 = { .dot_limit = 270000,
.p2_slow = 2, .p2_fast = 20 },
};
/* based on hardware requirement, prefer smaller n to precision */
for (clock.n = limit->n.min; clock.n <= max_n; clock.n++) {
- for (clock.p1 = limit->p1.max; clock.p1 > limit->p1.min; clock.p1--) {
+ for (clock.p1 = limit->p1.max; clock.p1 >= limit->p1.min; clock.p1--) {
for (clock.p2 = limit->p2.p2_fast; clock.p2 > 0;
clock.p2 -= clock.p2 > 10 ? 2 : 1) {
clock.p = clock.p1 * clock.p2;