Add MLB driver platform data structure.
Signed-off-by: Terry Lv <r65388@freescale.com>
#define _FSL_DEVICE_H_
#include <linux/types.h>
+#include <linux/cdev.h>
/*
* Some conventions on how we handle peripherals on Freescale chips
#define FLS_USB2_WORKAROUND_ENGCM09152 (1 << 0)
+struct mxc_mlb_platform_data {
+ struct device *dev;
+ u32 buf_addr;
+ u32 phy_addr;
+ char *reg_nvcc;
+ char *mlb_clk;
+ char *mlb_pll_clk;
+ void (*fps_sel)(int mlbfs);
+ struct cdev cdev;
+};
+
struct spi_device;
struct fsl_spi_platform_data {