* stereo. So we provide a good mixer here.
*/
struct std_mono_table ebox44_table[] = {
- { 4, 1, 0x0, USB_MIXER_INV_BOOLEAN, "Headphone Playback Switch", NULL },
- { 4, 2, 0x1, USB_MIXER_S16, "Headphone A Mix Playback Volume", NULL },
- { 4, 2, 0x2, USB_MIXER_S16, "Headphone B Mix Playback Volume", NULL },
+ {
+ .unitid = 4,
+ .control = 1,
+ .cmask = 0x0,
+ .val_type = USB_MIXER_INV_BOOLEAN,
+ .name = "Headphone Playback Switch"
+ },
+ {
+ .unitid = 4,
+ .control = 2,
+ .cmask = 0x1,
+ .val_type = USB_MIXER_S16,
+ .name = "Headphone A Mix Playback Volume"
+ },
+ {
+ .unitid = 4,
+ .control = 2,
+ .cmask = 0x2,
+ .val_type = USB_MIXER_S16,
+ .name = "Headphone B Mix Playback Volume"
+ },
- { 7, 1, 0x0, USB_MIXER_INV_BOOLEAN, "Output Playback Switch", NULL },
- { 7, 2, 0x1, USB_MIXER_S16, "Output A Playback Volume", NULL },
- { 7, 2, 0x2, USB_MIXER_S16, "Output B Playback Volume", NULL },
+ {
+ .unitid = 7,
+ .control = 1,
+ .cmask = 0x0,
+ .val_type = USB_MIXER_INV_BOOLEAN,
+ .name = "Output Playback Switch"
+ },
+ {
+ .unitid = 7,
+ .control = 2,
+ .cmask = 0x1,
+ .val_type = USB_MIXER_S16,
+ .name = "Output A Playback Volume"
+ },
+ {
+ .unitid = 7,
+ .control = 2,
+ .cmask = 0x2,
+ .val_type = USB_MIXER_S16,
+ .name = "Output B Playback Volume"
+ },
- { 10, 1, 0x0, USB_MIXER_INV_BOOLEAN, "Input Capture Switch", NULL },
- { 10, 2, 0x1, USB_MIXER_S16, "Input A Capture Volume", NULL },
- { 10, 2, 0x2, USB_MIXER_S16, "Input B Capture Volume", NULL },
+ {
+ .unitid = 10,
+ .control = 1,
+ .cmask = 0x0,
+ .val_type = USB_MIXER_INV_BOOLEAN,
+ .name = "Input Capture Switch"
+ },
+ {
+ .unitid = 10,
+ .control = 2,
+ .cmask = 0x1,
+ .val_type = USB_MIXER_S16,
+ .name = "Input A Capture Volume"
+ },
+ {
+ .unitid = 10,
+ .control = 2,
+ .cmask = 0x2,
+ .val_type = USB_MIXER_S16,
+ .name = "Input B Capture Volume"
+ },
- { }
+ {}
};
int snd_usb_mixer_apply_create_quirk(struct usb_mixer_interface *mixer)