.disconnect = a3d_disconnect,
};
-static int __init a3d_init(void)
-{
- return gameport_register_driver(&a3d_drv);
-}
-
-static void __exit a3d_exit(void)
-{
- gameport_unregister_driver(&a3d_drv);
-}
-
-module_init(a3d_init);
-module_exit(a3d_exit);
+module_gameport_driver(a3d_drv);
kfree(port);
}
-/*
- * The gameport device structure.
- */
-
static struct gameport_driver adi_drv = {
.driver = {
.name = "adi",
.disconnect = adi_disconnect,
};
-static int __init adi_init(void)
-{
- return gameport_register_driver(&adi_drv);
-}
-
-static void __exit adi_exit(void)
-{
- gameport_unregister_driver(&adi_drv);
-}
-
-module_init(adi_init);
-module_exit(adi_exit);
+module_gameport_driver(adi_drv);
.disconnect = cobra_disconnect,
};
-static int __init cobra_init(void)
-{
- return gameport_register_driver(&cobra_drv);
-}
-
-static void __exit cobra_exit(void)
-{
- gameport_unregister_driver(&cobra_drv);
-}
-
-module_init(cobra_init);
-module_exit(cobra_exit);
+module_gameport_driver(cobra_drv);
.disconnect = gf2k_disconnect,
};
-static int __init gf2k_init(void)
-{
- return gameport_register_driver(&gf2k_drv);
-}
-
-static void __exit gf2k_exit(void)
-{
- gameport_unregister_driver(&gf2k_drv);
-}
-
-module_init(gf2k_init);
-module_exit(gf2k_exit);
+module_gameport_driver(gf2k_drv);
.disconnect = grip_disconnect,
};
-static int __init grip_init(void)
-{
- return gameport_register_driver(&grip_drv);
-}
-
-static void __exit grip_exit(void)
-{
- gameport_unregister_driver(&grip_drv);
-}
-
-module_init(grip_init);
-module_exit(grip_exit);
+module_gameport_driver(grip_drv);
.disconnect = grip_disconnect,
};
-static int __init grip_init(void)
-{
- return gameport_register_driver(&grip_drv);
-}
-
-static void __exit grip_exit(void)
-{
- gameport_unregister_driver(&grip_drv);
-}
-
-module_init(grip_init);
-module_exit(grip_exit);
+module_gameport_driver(grip_drv);
.disconnect = guillemot_disconnect,
};
-static int __init guillemot_init(void)
-{
- return gameport_register_driver(&guillemot_drv);
-}
-
-static void __exit guillemot_exit(void)
-{
- gameport_unregister_driver(&guillemot_drv);
-}
-
-module_init(guillemot_init);
-module_exit(guillemot_exit);
+module_gameport_driver(guillemot_drv);
.disconnect = interact_disconnect,
};
-static int __init interact_init(void)
-{
- return gameport_register_driver(&interact_drv);
-}
-
-static void __exit interact_exit(void)
-{
- gameport_unregister_driver(&interact_drv);
-}
-
-module_init(interact_init);
-module_exit(interact_exit);
+module_gameport_driver(interact_drv);
.disconnect = joydump_disconnect,
};
-static int __init joydump_init(void)
-{
- return gameport_register_driver(&joydump_drv);
-}
-
-static void __exit joydump_exit(void)
-{
- gameport_unregister_driver(&joydump_drv);
-}
-
-module_init(joydump_init);
-module_exit(joydump_exit);
+module_gameport_driver(joydump_drv);
.disconnect = sw_disconnect,
};
-static int __init sw_init(void)
-{
- return gameport_register_driver(&sw_drv);
-}
-
-static void __exit sw_exit(void)
-{
- gameport_unregister_driver(&sw_drv);
-}
-
-module_init(sw_init);
-module_exit(sw_exit);
+module_gameport_driver(sw_drv);
.disconnect = tmdc_disconnect,
};
-static int __init tmdc_init(void)
-{
- return gameport_register_driver(&tmdc_drv);
-}
-
-static void __exit tmdc_exit(void)
-{
- gameport_unregister_driver(&tmdc_drv);
-}
-
-module_init(tmdc_init);
-module_exit(tmdc_exit);
+module_gameport_driver(tmdc_drv);