unsigned long start,
unsigned long mappable_end,
unsigned long end);
-int __must_check i915_gpu_idle(struct drm_device *dev);
+int __must_check i915_gpu_idle(struct drm_device *dev, bool do_retire);
int __must_check i915_gem_idle(struct drm_device *dev);
int __must_check i915_add_request(struct intel_ring_buffer *ring,
struct drm_file *file,
struct drm_i915_gem_request *request);
int __must_check i915_wait_request(struct intel_ring_buffer *ring,
- uint32_t seqno);
+ uint32_t seqno,
+ bool do_retire);
int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf);
int __must_check
i915_gem_object_set_to_gtt_domain(struct drm_i915_gem_object *obj,
*/
int
i915_wait_request(struct intel_ring_buffer *ring,
- uint32_t seqno)
+ uint32_t seqno,
+ bool do_retire)
{
drm_i915_private_t *dev_priv = ring->dev->dev_private;
u32 ier;
* buffer to have made it to the inactive list, and we would need
* a separate wait queue to handle that.
*/
- if (ret == 0)
+ if (ret == 0 && do_retire)
i915_gem_retire_requests_ring(ring);
return ret;
* it.
*/
if (obj->active) {
- ret = i915_wait_request(obj->ring, obj->last_rendering_seqno);
+ ret = i915_wait_request(obj->ring, obj->last_rendering_seqno,
+ true);
if (ret)
return ret;
}
return 0;
}
-static int i915_ring_idle(struct intel_ring_buffer *ring)
+static int i915_ring_idle(struct intel_ring_buffer *ring, bool do_retire)
{
int ret;
return ret;
}
- return i915_wait_request(ring, i915_gem_next_request_seqno(ring));
+ return i915_wait_request(ring, i915_gem_next_request_seqno(ring),
+ do_retire);
}
-int
-i915_gpu_idle(struct drm_device *dev)
+int i915_gpu_idle(struct drm_device *dev, bool do_retire)
{
drm_i915_private_t *dev_priv = dev->dev_private;
int ret, i;
/* Flush everything onto the inactive list. */
for (i = 0; i < I915_NUM_RINGS; i++) {
- ret = i915_ring_idle(&dev_priv->ring[i]);
+ ret = i915_ring_idle(&dev_priv->ring[i], do_retire);
if (ret)
return ret;
}
if (!ring_passed_seqno(obj->last_fenced_ring,
obj->last_fenced_seqno)) {
ret = i915_wait_request(obj->last_fenced_ring,
- obj->last_fenced_seqno);
+ obj->last_fenced_seqno,
+ true);
if (ret)
return ret;
}
if (!ring_passed_seqno(obj->last_fenced_ring,
reg->setup_seqno)) {
ret = i915_wait_request(obj->last_fenced_ring,
- reg->setup_seqno);
+ reg->setup_seqno,
+ true);
if (ret)
return ret;
}
return 0;
}
- ret = i915_gpu_idle(dev);
+ ret = i915_gpu_idle(dev, true);
if (ret) {
mutex_unlock(&dev->struct_mutex);
return ret;
* This has a dramatic impact to reduce the number of
* OOM-killer events whilst running the GPU aggressively.
*/
- if (i915_gpu_idle(dev) == 0)
+ if (i915_gpu_idle(dev, true) == 0)
goto rescan;
}
mutex_unlock(&dev->struct_mutex);
}
overlay->last_flip_req = request->seqno;
overlay->flip_tail = tail;
- ret = i915_wait_request(LP_RING(dev_priv), overlay->last_flip_req);
+ ret = i915_wait_request(LP_RING(dev_priv), overlay->last_flip_req,
+ true);
if (ret)
return ret;
if (overlay->last_flip_req == 0)
return 0;
- ret = i915_wait_request(LP_RING(dev_priv), overlay->last_flip_req);
+ ret = i915_wait_request(LP_RING(dev_priv), overlay->last_flip_req,
+ true);
if (ret)
return ret;