======================= and Martin Mares <mj@atrey.karlin.mff.cuni.cz>
Linux now has some ability to manipulate cursor appearance. Normally, you
-can set the size of hardware cursor (and also work around some ugly bugs in
-those miserable Trident cards--see #define TRIDENT_GLITCH in drivers/video/
-vgacon.c). You can now play a few new tricks: you can make your cursor look
-like a non-blinking red block, make it inverse background of the character it's
-over or to highlight that character and still choose whether the original
-hardware cursor should remain visible or not. There may be other things I have
-never thought of.
+can set the size of hardware cursor. You can now play a few new tricks: you
+can make your cursor look like a non-blinking red block, make it inverse
+background of the character it's over or to highlight that character and still
+choose whether the original hardware cursor should remain visible or not.
+There may be other things I have never thought of.
The cursor appearance is controlled by a "<ESC>[?1;2;3c" escape sequence
where 1, 2 and 3 are parameters described below. If you omit any of them,
#define BLANK 0x0020
-#define CAN_LOAD_EGA_FONTS /* undefine if the user must not do this */
-#define CAN_LOAD_PALETTE /* undefine if the user must not do this */
-
-/* You really do _NOT_ want to define this, unless you have buggy
- * Trident VGA which will resize cursor when moving it between column
- * 15 & 16. If you define this and your VGA is OK, inverse bug will
- * appear.
- */
-#undef TRIDENT_GLITCH
#define VGA_FONTWIDTH 8 /* VGA does not support fontwidths != 8 */
/*
* Interface used by the world
* handlers, thus the write has to be IRQ-atomic.
*/
raw_spin_lock_irqsave(&vga_lock, flags);
-
-#ifndef SLOW_VGA
v1 = reg + (val & 0xff00);
v2 = reg + 1 + ((val << 8) & 0xff00);
outw(v1, vga_video_port_reg);
outw(v2, vga_video_port_reg);
-#else
- outb_p(reg, vga_video_port_reg);
- outb_p(val >> 8, vga_video_port_val);
- outb_p(reg + 1, vga_video_port_reg);
- outb_p(val & 0xff, vga_video_port_val);
-#endif
raw_spin_unlock_irqrestore(&vga_lock, flags);
}
request_resource(&ioport_resource,
&vga_console_resource);
-#ifdef VGA_CAN_DO_64KB
- /*
- * get 64K rather than 32K of video RAM.
- * This doesn't actually work on all "VGA"
- * controllers (it seems like setting MM=01
- * and COE=1 isn't necessarily a good idea)
- */
- vga_vram_base = 0xa0000;
- vga_vram_size = 0x10000;
- outb_p(6, VGA_GFX_I);
- outb_p(6, VGA_GFX_D);
-#endif
/*
* Normalise the palette registers, to point
* the 16 screen colours to the first 16
unsigned long flags;
int curs, cure;
-#ifdef TRIDENT_GLITCH
- if (xpos < 16)
- from--, to--;
-#endif
-
if ((from == cursor_size_lastfrom) && (to == cursor_size_lastto))
return;
cursor_size_lastfrom = from;
static void vgacon_set_palette(struct vc_data *vc, const unsigned char *table)
{
-#ifdef CAN_LOAD_PALETTE
if (vga_video_type != VIDEO_TYPE_VGAC || vga_palette_blanked
|| !con_is_visible(vc))
return;
vga_set_palette(vc, table);
-#endif
}
/* structure holding original VGA register settings */
* (sizif@botik.yaroslavl.su).
*/
-#ifdef CAN_LOAD_EGA_FONTS
-
#define colourmap 0xa0000
/* Pauline Middelink <middelin@polyware.iaf.nl> reports that we
should use 0xA0000 for the bwmap as well.. */
if (vga_video_type != VIDEO_TYPE_EGAM) {
charmap = (char *) VGA_MAP_MEM(colourmap, 0);
beg = 0x0e;
-#ifdef VGA_CAN_DO_64KB
- if (vga_video_type == VIDEO_TYPE_VGAC)
- beg = 0x06;
-#endif
} else {
charmap = (char *) VGA_MAP_MEM(blackwmap, 0);
beg = 0x0a;
return vgacon_do_font_op(&vgastate, font->data, 0, vga_512_chars);
}
-#else
-
-#define vgacon_font_set NULL
-#define vgacon_font_get NULL
-
-#endif
-
static int vgacon_resize(struct vc_data *c, unsigned int width,
unsigned int height, unsigned int user)
{