static inline void put_ldev(struct drbd_device *device)
{
+ enum drbd_disk_state ds = device->state.disk;
+ /* We must check the state *before* the atomic_dec becomes visible,
+ * or we have a theoretical race where someone hitting zero,
+ * while state still D_FAILED, will then see D_DISKLESS in the
+ * condition below and calling into destroy, where he must not, yet. */
int i = atomic_dec_return(&device->local_cnt);
/* This may be called from some endio handler,
__release(local);
D_ASSERT(device, i >= 0);
if (i == 0) {
- if (device->state.disk == D_DISKLESS)
+ if (ds == D_DISKLESS)
/* even internal references gone, safe to destroy */
drbd_ldev_destroy(device);
- if (device->state.disk == D_FAILED) {
+ if (ds == D_FAILED) {
/* all application IO references gone. */
if (!test_and_set_bit(GO_DISKLESS, &device->flags))
drbd_queue_work(&first_peer_device(device)->connection->sender_work,
enum drbd_state_rv rv = SS_SUCCESS;
enum sanitize_state_warnings ssw;
struct after_state_chg_work *ascw;
- bool did_remote, should_do_remote;
os = drbd_read_state(device);
(os.disk != D_DISKLESS && ns.disk == D_DISKLESS))
atomic_inc(&device->local_cnt);
- did_remote = drbd_should_do_remote(device->state);
if (!is_sync_state(os.conn) && is_sync_state(ns.conn))
clear_bit(RS_DONE, &device->flags);
+ /* changes to local_cnt and device flags should be visible before
+ * changes to state, which again should be visible before anything else
+ * depending on that change happens. */
+ smp_wmb();
device->state.i = ns.i;
- should_do_remote = drbd_should_do_remote(device->state);
device->resource->susp = ns.susp;
device->resource->susp_nod = ns.susp_nod;
device->resource->susp_fen = ns.susp_fen;
+ smp_wmb();
/* put replicated vs not-replicated requests in seperate epochs */
- if (did_remote != should_do_remote)
+ if (drbd_should_do_remote((union drbd_dev_state)os.i) !=
+ drbd_should_do_remote((union drbd_dev_state)ns.i))
start_new_tl_epoch(connection);
if (os.disk == D_ATTACHING && ns.disk >= D_NEGOTIATING)