void intel_lr_context_resume(struct drm_i915_private *dev_priv)
{
- struct i915_gem_context *ctx = dev_priv->kernel_context;
struct intel_engine_cs *engine;
+ struct i915_gem_context *ctx;
+
+ /* Because we emit WA_TAIL_DWORDS there may be a disparity
+ * between our bookkeeping in ce->ring->head and ce->ring->tail and
+ * that stored in context. As we only write new commands from
+ * ce->ring->tail onwards, everything before that is junk. If the GPU
+ * starts reading from its RING_HEAD from the context, it may try to
+ * execute that junk and die.
+ *
+ * So to avoid that we reset the context images upon resume. For
+ * simplicity, we just zero everything out.
+ */
+ list_for_each_entry(ctx, &dev_priv->context_list, link) {
+ for_each_engine(engine, dev_priv) {
+ struct intel_context *ce = &ctx->engine[engine->id];
+ u32 *reg;
- for_each_engine(engine, dev_priv) {
- struct intel_context *ce = &ctx->engine[engine->id];
- void *vaddr;
- uint32_t *reg_state;
-
- if (!ce->state)
- continue;
-
- vaddr = i915_gem_object_pin_map(ce->state->obj, I915_MAP_WB);
- if (WARN_ON(IS_ERR(vaddr)))
- continue;
+ if (!ce->state)
+ continue;
- reg_state = vaddr + LRC_STATE_PN * PAGE_SIZE;
+ reg = i915_gem_object_pin_map(ce->state->obj,
+ I915_MAP_WB);
+ if (WARN_ON(IS_ERR(reg)))
+ continue;
- reg_state[CTX_RING_HEAD+1] = 0;
- reg_state[CTX_RING_TAIL+1] = 0;
+ reg += LRC_STATE_PN * PAGE_SIZE / sizeof(*reg);
+ reg[CTX_RING_HEAD+1] = 0;
+ reg[CTX_RING_TAIL+1] = 0;
- ce->state->obj->dirty = true;
- i915_gem_object_unpin_map(ce->state->obj);
+ ce->state->obj->dirty = true;
+ i915_gem_object_unpin_map(ce->state->obj);
- ce->ring->head = 0;
- ce->ring->tail = 0;
+ ce->ring->head = ce->ring->tail = 0;
+ ce->ring->last_retired_head = -1;
+ intel_ring_update_space(ce->ring);
+ }
}
}