sector_t stripe;
int dev;
int slot = 0;
+ int last_far_set_start, last_far_set_size;
+
+ last_far_set_start = (geo->raid_disks / geo->far_set_size) - 1;
+ last_far_set_start *= geo->far_set_size;
+
+ last_far_set_size = geo->far_set_size;
+ last_far_set_size += (geo->raid_disks % geo->far_set_size);
/* now calculate first sector/dev */
chunk = r10bio->sector >> geo->chunk_shift;
for (f = 1; f < geo->far_copies; f++) {
set = d / geo->far_set_size;
d += geo->near_copies;
- d %= geo->far_set_size;
- d += geo->far_set_size * set;
+ if ((geo->raid_disks % geo->far_set_size) &&
+ (d > last_far_set_start)) {
+ d -= last_far_set_start;
+ d %= last_far_set_size;
+ d += last_far_set_start;
+ } else {
+ d %= geo->far_set_size;
+ d += geo->far_set_size * set;
+ }
s += geo->stride;
r10bio->devs[slot].devnum = d;
r10bio->devs[slot].addr = s;
struct geom *geo = &conf->geo;
int far_set_start = (dev / geo->far_set_size) * geo->far_set_size;
int far_set_size = geo->far_set_size;
+ int last_far_set_start;
+
+ if (geo->raid_disks % geo->far_set_size) {
+ last_far_set_start = (geo->raid_disks / geo->far_set_size) - 1;
+ last_far_set_start *= geo->far_set_size;
+
+ if (dev >= last_far_set_start) {
+ far_set_size = geo->far_set_size;
+ far_set_size += (geo->raid_disks % geo->far_set_size);
+ far_set_start = last_far_set_start;
+ }
+ }
offset = sector & geo->chunk_mask;
if (geo->far_offset) {