/*
* UVD
*/
-#define AMDGPU_MAX_UVD_HANDLES 10
-#define AMDGPU_UVD_STACK_SIZE (1024*1024)
-#define AMDGPU_UVD_HEAP_SIZE (1024*1024)
-#define AMDGPU_UVD_FIRMWARE_OFFSET 256
+#define AMDGPU_DEFAULT_UVD_HANDLES 10
+#define AMDGPU_MAX_UVD_HANDLES 40
+#define AMDGPU_UVD_STACK_SIZE (200*1024)
+#define AMDGPU_UVD_HEAP_SIZE (256*1024)
+#define AMDGPU_UVD_SESSION_SIZE (50*1024)
+#define AMDGPU_UVD_FIRMWARE_OFFSET 256
struct amdgpu_uvd {
struct amdgpu_bo *vcpu_bo;
void *cpu_addr;
uint64_t gpu_addr;
void *saved_bo;
+ unsigned max_handles;
atomic_t handles[AMDGPU_MAX_UVD_HANDLES];
struct drm_file *filp[AMDGPU_MAX_UVD_HANDLES];
struct delayed_work idle_work;
return r;
}
+ /* Set the default UVD handles that the firmware can handle */
+ adev->uvd.max_handles = AMDGPU_DEFAULT_UVD_HANDLES;
+
hdr = (const struct common_firmware_header *)adev->uvd.fw->data;
family_id = le32_to_cpu(hdr->ucode_version) & 0xff;
version_major = (le32_to_cpu(hdr->ucode_version) >> 24) & 0xff;
DRM_INFO("Found UVD firmware Version: %hu.%hu Family ID: %hu\n",
version_major, version_minor, family_id);
+ /*
+ * Limit the number of UVD handles depending on microcode major
+ * and minor versions. The firmware version which has 40 UVD
+ * instances support is 1.80. So all subsequent versions should
+ * also have the same support.
+ */
+ if ((version_major > 0x01) ||
+ ((version_major == 0x01) && (version_minor >= 0x50)))
+ adev->uvd.max_handles = AMDGPU_MAX_UVD_HANDLES;
+
bo_size = AMDGPU_GPU_PAGE_ALIGN(le32_to_cpu(hdr->ucode_size_bytes) + 8)
- + AMDGPU_UVD_STACK_SIZE + AMDGPU_UVD_HEAP_SIZE;
+ + AMDGPU_UVD_STACK_SIZE + AMDGPU_UVD_HEAP_SIZE
+ + AMDGPU_UVD_SESSION_SIZE * adev->uvd.max_handles;
r = amdgpu_bo_create(adev, bo_size, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
return r;
}
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i) {
+ for (i = 0; i < adev->uvd.max_handles; ++i) {
atomic_set(&adev->uvd.handles[i], 0);
adev->uvd.filp[i] = NULL;
}
if (adev->uvd.vcpu_bo == NULL)
return 0;
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i)
+ for (i = 0; i < adev->uvd.max_handles; ++i)
if (atomic_read(&adev->uvd.handles[i]))
break;
struct amdgpu_ring *ring = &adev->uvd.ring;
int i, r;
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i) {
+ for (i = 0; i < adev->uvd.max_handles; ++i) {
uint32_t handle = atomic_read(&adev->uvd.handles[i]);
if (handle != 0 && adev->uvd.filp[i] == filp) {
struct fence *fence;
amdgpu_bo_kunmap(bo);
/* try to alloc a new handle */
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i) {
+ for (i = 0; i < adev->uvd.max_handles; ++i) {
if (atomic_read(&adev->uvd.handles[i]) == handle) {
DRM_ERROR("Handle 0x%x already in use!\n", handle);
return -EINVAL;
return r;
/* validate the handle */
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i) {
+ for (i = 0; i < adev->uvd.max_handles; ++i) {
if (atomic_read(&adev->uvd.handles[i]) == handle) {
if (adev->uvd.filp[i] != ctx->parser->filp) {
DRM_ERROR("UVD handle collision detected!\n");
case 2:
/* it's a destroy msg, free the handle */
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i)
+ for (i = 0; i < adev->uvd.max_handles; ++i)
atomic_cmpxchg(&adev->uvd.handles[i], handle, 0);
amdgpu_bo_kunmap(bo);
return 0;
fences = amdgpu_fence_count_emitted(&adev->uvd.ring);
- for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i)
+ for (i = 0; i < adev->uvd.max_handles; ++i)
if (atomic_read(&adev->uvd.handles[i]))
++handles;
WREG32(mmUVD_VCPU_CACHE_SIZE0, size);
addr += size;
- size = AMDGPU_UVD_STACK_SIZE >> 3;
+ size = AMDGPU_UVD_HEAP_SIZE >> 3;
WREG32(mmUVD_VCPU_CACHE_OFFSET1, addr);
WREG32(mmUVD_VCPU_CACHE_SIZE1, size);
addr += size;
- size = AMDGPU_UVD_HEAP_SIZE >> 3;
+ size = (AMDGPU_UVD_STACK_SIZE +
+ (AMDGPU_UVD_SESSION_SIZE * adev->uvd.max_handles)) >> 3;
WREG32(mmUVD_VCPU_CACHE_OFFSET2, addr);
WREG32(mmUVD_VCPU_CACHE_SIZE2, size);
WREG32(mmUVD_VCPU_CACHE_SIZE0, size);
offset += size;
- size = AMDGPU_UVD_STACK_SIZE;
+ size = AMDGPU_UVD_HEAP_SIZE;
WREG32(mmUVD_VCPU_CACHE_OFFSET1, offset >> 3);
WREG32(mmUVD_VCPU_CACHE_SIZE1, size);
offset += size;
- size = AMDGPU_UVD_HEAP_SIZE;
+ size = AMDGPU_UVD_STACK_SIZE +
+ (AMDGPU_UVD_SESSION_SIZE * adev->uvd.max_handles);
WREG32(mmUVD_VCPU_CACHE_OFFSET2, offset >> 3);
WREG32(mmUVD_VCPU_CACHE_SIZE2, size);
WREG32(mmUVD_VCPU_CACHE_SIZE0, size);
offset += size;
- size = AMDGPU_UVD_STACK_SIZE;
+ size = AMDGPU_UVD_HEAP_SIZE;
WREG32(mmUVD_VCPU_CACHE_OFFSET1, offset >> 3);
WREG32(mmUVD_VCPU_CACHE_SIZE1, size);
offset += size;
- size = AMDGPU_UVD_HEAP_SIZE;
+ size = AMDGPU_UVD_STACK_SIZE +
+ (AMDGPU_UVD_SESSION_SIZE * adev->uvd.max_handles);
WREG32(mmUVD_VCPU_CACHE_OFFSET2, offset >> 3);
WREG32(mmUVD_VCPU_CACHE_SIZE2, size);
WREG32(mmUVD_UDEC_ADDR_CONFIG, adev->gfx.config.gb_addr_config);
WREG32(mmUVD_UDEC_DB_ADDR_CONFIG, adev->gfx.config.gb_addr_config);
WREG32(mmUVD_UDEC_DBW_ADDR_CONFIG, adev->gfx.config.gb_addr_config);
+
+ WREG32(mmUVD_GP_SCRATCH4, adev->uvd.max_handles);
}
#if 0