MX6SL only has 512M memory.Shrinking GPU reserved memory to 32M
can help out of memory issue on MX6SL.This patch will increase
96M system memory, so it will help the case which requests lots
of system memory.Like multiple application running, etc.
And MX6SL doesn't have 3D, 32M is recommended by vivante.
Signed-off-by: Loren Huang <b02279@freescale.com>
};
static struct viv_gpu_platform_data imx6q_gpu_pdata __initdata = {
- .reserved_mem_size = SZ_128M,
+ .reserved_mem_size = SZ_32M,
};
void __init early_console_setup(unsigned long base, struct clk *clk);
};
static struct viv_gpu_platform_data imx6q_gpu_pdata __initdata = {
- .reserved_mem_size = SZ_128M,
+ .reserved_mem_size = SZ_32M,
};
void __init early_console_setup(unsigned long base, struct clk *clk);