#include <asm/ptrace.h>
#include <asm/processor.h>
-#include <asm/uaccess.h>
+#include <asm/extable_64.h>
#include <asm/spitfire.h>
/*
--- /dev/null
+#ifndef __ASM_EXTABLE64_H
+#define __ASM_EXTABLE64_H
+/*
+ * The exception table consists of pairs of addresses: the first is the
+ * address of an instruction that is allowed to fault, and the second is
+ * the address at which the program should continue. No registers are
+ * modified, so it is entirely up to the continuation code to figure out
+ * what to do.
+ *
+ * All the routines below use bits of fixup code that are out of line
+ * with the main instruction path. This means when everything is well,
+ * we don't even have to jump over them. Further, they do not intrude
+ * on our cache or tlb entries.
+ */
+
+struct exception_table_entry {
+ unsigned int insn, fixup;
+};
+
+#endif
#include <asm/asi.h>
#include <asm/spitfire.h>
#include <asm-generic/uaccess-unaligned.h>
+#include <asm/extable_64.h>
#endif
#ifndef __ASSEMBLY__
return 1;
}
-/*
- * The exception table consists of pairs of addresses: the first is the
- * address of an instruction that is allowed to fault, and the second is
- * the address at which the program should continue. No registers are
- * modified, so it is entirely up to the continuation code to figure out
- * what to do.
- *
- * All the routines below use bits of fixup code that are out of line
- * with the main instruction path. This means when everything is well,
- * we don't even have to jump over them. Further, they do not intrude
- * on our cache or tlb entries.
- */
-
-struct exception_table_entry {
- unsigned int insn, fixup;
-};
-
void __ret_efault(void);
void __retl_efault(void);