Even GPUs can have a null pointer dereference, so move
the IB pool to another offset to catch those.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
#define CAYMAN_RING_TYPE_CP2_INDEX 2
/* hardcode those limit for now */
+#define RADEON_VA_IB_OFFSET (1 << 20)
#define RADEON_VA_RESERVED_SIZE (8 << 20)
#define RADEON_IB_VM_MAX_SIZE (64 << 10)
/* map the ib pool buffer at 0 in virtual address space, set
* read only
*/
- r = radeon_vm_bo_add(rdev, vm, rdev->ring_tmp_bo.bo, 0,
+ r = radeon_vm_bo_add(rdev, vm, rdev->ring_tmp_bo.bo, RADEON_VA_IB_OFFSET,
RADEON_VM_PAGE_READABLE | RADEON_VM_PAGE_SNOOPED);
return r;
}
ib->ptr = radeon_sa_bo_cpu_addr(ib->sa_bo);
ib->vm = vm;
if (vm) {
- /* ib pool is bind at 0 in virtual address space,
- * so gpu_addr is the offset inside the pool bo
+ /* ib pool is bound at RADEON_VA_IB_OFFSET in virtual address
+ * space and soffset is the offset inside the pool bo
*/
- ib->gpu_addr = ib->sa_bo->soffset;
+ ib->gpu_addr = ib->sa_bo->soffset + RADEON_VA_IB_OFFSET;
} else {
ib->gpu_addr = radeon_sa_bo_gpu_addr(ib->sa_bo);
}