The driver needs the number of bytes per pixel, not the bpp and depth
info meant for fbdev compatibility. Use the right API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Vincent Abriou <vincent.abriou@st.com>
u32 dma_updated_top;
u32 dma_updated_btm;
int format;
- unsigned int depth, bpp;
+ unsigned int bpp;
u32 ydo, xdo, yds, xds;
if (!crtc || !fb)
(unsigned long)cma_obj->paddr);
/* pixel memory location */
- drm_fb_get_bpp_depth(fb->pixel_format, &depth, &bpp);
+ bpp = drm_format_plane_cpp(fb->pixel_format, 0);
top_field->gam_gdp_pml = (u32)cma_obj->paddr + fb->offsets[0];
- top_field->gam_gdp_pml += src_x * (bpp >> 3);
+ top_field->gam_gdp_pml += src_x * bpp;
top_field->gam_gdp_pml += src_y * fb->pitches[0];
/* output parameters (clamped / cropped) */