A frame is a u8 array with the following structure:
[PAYLOAD_HEADER, PAYLOAD_LENGTH, ...PAYLOAD_BODY...]
PAYLOAD_BODY can be at most 255 bytes long, as it's size is represented
by PAYLOAD_LENGTH. Therefore we can reduce the stack memory allocated to
payload_buffer[] roughly by half, from 512 to 257 bytes.
Signed-off-by: Luis Ortega <luiorpe1@upv.es>
Acked-by: Heiko Stuebner <heiko@sntech.de>
Tested-by: Heiko Stuebner <heiko@sntech.de> - bq Cervantes (imx6sl)
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
#define WAIT_TIMEOUT msecs_to_jiffies(1000)
#define FRAME_START 0xee
+#define FRAME_MAXSIZE 257
/* Offsets of the different parts of the payload the controller sends */
#define PAYLOAD_HEADER 0
struct i2c_client *client = ts->client;
const struct zforce_ts_platdata *pdata = dev_get_platdata(&client->dev);
int ret;
- u8 payload_buffer[512];
+ u8 payload_buffer[FRAME_MAXSIZE];
u8 *payload;
/*