#if (NR_CPUS < 256)
static __always_inline void __ticket_spin_lock(arch_spinlock_t *lock)
{
- register union {
- struct __raw_tickets tickets;
- unsigned short slock;
- } inc = { .slock = 1 << TICKET_SHIFT };
+ register struct __raw_tickets inc = { .tail = 1 };
asm volatile (LOCK_PREFIX "xaddw %w0, %1\n"
- : "+Q" (inc), "+m" (lock->slock) : : "memory", "cc");
+ : "+r" (inc), "+m" (lock->tickets) : : "memory", "cc");
for (;;) {
- if (inc.tickets.head == inc.tickets.tail)
+ if (inc.head == inc.tail)
goto out;
cpu_relax();
- inc.tickets.head = ACCESS_ONCE(lock->tickets.head);
+ inc.head = ACCESS_ONCE(lock->tickets.head);
}
out: barrier(); /* make sure nothing creeps before the lock is taken */
}
#else
static __always_inline void __ticket_spin_lock(arch_spinlock_t *lock)
{
- unsigned inc = 1 << TICKET_SHIFT;
- __ticket_t tmp;
+ register struct __raw_tickets inc = { .tail = 1 };
asm volatile(LOCK_PREFIX "xaddl %0, %1\n\t"
- : "+r" (inc), "+m" (lock->slock)
+ : "+r" (inc), "+m" (lock->tickets)
: : "memory", "cc");
- tmp = inc;
- inc >>= TICKET_SHIFT;
-
for (;;) {
- if ((__ticket_t)inc == tmp)
+ if (inc.head == inc.tail)
goto out;
cpu_relax();
- tmp = ACCESS_ONCE(lock->tickets.head);
+ inc.head = ACCESS_ONCE(lock->tickets.head);
}
out: barrier(); /* make sure nothing creeps before the lock is taken */
}