#ifndef __ASM_ARCH_MXC_V4L2_H__
#define __ASM_ARCH_MXC_V4L2_H__
-/*
- * For IPUv1 and IPUv3, V4L2_CID_MXC_ROT means encoder ioctl ID.
- * And V4L2_CID_MXC_VF_ROT is viewfinder ioctl ID only for IPUv1 and IPUv3.
- */
-#define V4L2_CID_MXC_ROT (V4L2_CID_PRIVATE_BASE + 0)
-#define V4L2_CID_MXC_FLASH (V4L2_CID_PRIVATE_BASE + 1)
-#define V4L2_CID_MXC_VF_ROT (V4L2_CID_PRIVATE_BASE + 2)
-#define V4L2_CID_MXC_MOTION (V4L2_CID_PRIVATE_BASE + 3)
-
-#define V4L2_MXC_ROTATE_NONE 0
-#define V4L2_MXC_ROTATE_VERT_FLIP 1
-#define V4L2_MXC_ROTATE_HORIZ_FLIP 2
-#define V4L2_MXC_ROTATE_180 3
-#define V4L2_MXC_ROTATE_90_RIGHT 4
-#define V4L2_MXC_ROTATE_90_RIGHT_VFLIP 5
-#define V4L2_MXC_ROTATE_90_RIGHT_HFLIP 6
-#define V4L2_MXC_ROTATE_90_LEFT 7
-
-struct v4l2_mxc_offset {
- uint32_t u_offset;
- uint32_t v_offset;
-};
+#define V4L2_CID_MXC_MOTION (V4L2_CID_PRIVATE_BASE + 0)
#endif