#ifndef __GENALLOC_H__
#define __GENALLOC_H__
+/**
+ * Allocation callback function type definition
+ * @map: Pointer to bitmap
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @data: optional additional data used by @genpool_algo_t
+ */
+typedef unsigned long (*genpool_algo_t)(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ void *data);
+
/*
* General purpose special memory pool descriptor.
*/
spinlock_t lock;
struct list_head chunks; /* list of chunks in this pool */
int min_alloc_order; /* minimum allocation order */
+
+ genpool_algo_t algo; /* allocation function */
+ void *data;
};
/*
void (*)(struct gen_pool *, struct gen_pool_chunk *, void *), void *);
extern size_t gen_pool_avail(struct gen_pool *);
extern size_t gen_pool_size(struct gen_pool *);
+
+extern void gen_pool_set_algo(struct gen_pool *pool, genpool_algo_t algo,
+ void *data);
+
+extern unsigned long gen_pool_first_fit(unsigned long *map, unsigned long size,
+ unsigned long start, unsigned int nr, void *data);
+
+extern unsigned long gen_pool_best_fit(unsigned long *map, unsigned long size,
+ unsigned long start, unsigned int nr, void *data);
+
#endif /* __GENALLOC_H__ */
spin_lock_init(&pool->lock);
INIT_LIST_HEAD(&pool->chunks);
pool->min_alloc_order = min_alloc_order;
+ pool->algo = gen_pool_first_fit;
+ pool->data = NULL;
}
return pool;
}
* @size: number of bytes to allocate from the pool
*
* Allocate the requested number of bytes from the specified pool.
- * Uses a first-fit algorithm. Can not be used in NMI handler on
- * architectures without NMI-safe cmpxchg implementation.
+ * Uses the pool allocation function (with first-fit algorithm by default).
+ * Can not be used in NMI handler on architectures without
+ * NMI-safe cmpxchg implementation.
*/
unsigned long gen_pool_alloc(struct gen_pool *pool, size_t size)
{
end_bit = (chunk->end_addr - chunk->start_addr) >> order;
retry:
- start_bit = bitmap_find_next_zero_area(chunk->bits, end_bit,
- start_bit, nbits, 0);
+ start_bit = pool->algo(chunk->bits, end_bit, start_bit, nbits,
+ pool->data);
if (start_bit >= end_bit)
continue;
remain = bitmap_set_ll(chunk->bits, start_bit, nbits);
return size;
}
EXPORT_SYMBOL_GPL(gen_pool_size);
+
+/**
+ * gen_pool_set_algo - set the allocation algorithm
+ * @pool: pool to change allocation algorithm
+ * @algo: custom algorithm function
+ * @data: additional data used by @algo
+ *
+ * Call @algo for each memory allocation in the pool.
+ * If @algo is NULL use gen_pool_first_fit as default
+ * memory allocation function.
+ */
+void gen_pool_set_algo(struct gen_pool *pool, genpool_algo_t algo, void *data)
+{
+ rcu_read_lock();
+
+ pool->algo = algo;
+ if (!pool->algo)
+ pool->algo = gen_pool_first_fit;
+
+ pool->data = data;
+
+ rcu_read_unlock();
+}
+EXPORT_SYMBOL(gen_pool_set_algo);
+
+/**
+ * gen_pool_first_fit - find the first available region
+ * of memory matching the size requirement (no alignment constraint)
+ * @map: The address to base the search on
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @data: additional data - unused
+ */
+unsigned long gen_pool_first_fit(unsigned long *map, unsigned long size,
+ unsigned long start, unsigned int nr, void *data)
+{
+ return bitmap_find_next_zero_area(map, size, start, nr, 0);
+}
+EXPORT_SYMBOL(gen_pool_first_fit);
+
+/**
+ * gen_pool_best_fit - find the best fitting region of memory
+ * macthing the size requirement (no alignment constraint)
+ * @map: The address to base the search on
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @data: additional data - unused
+ *
+ * Iterate over the bitmap to find the smallest free region
+ * which we can allocate the memory.
+ */
+unsigned long gen_pool_best_fit(unsigned long *map, unsigned long size,
+ unsigned long start, unsigned int nr, void *data)
+{
+ unsigned long start_bit = size;
+ unsigned long len = size + 1;
+ unsigned long index;
+
+ index = bitmap_find_next_zero_area(map, size, start, nr, 0);
+
+ while (index < size) {
+ int next_bit = find_next_bit(map, size, index + nr);
+ if ((next_bit - index) < len) {
+ len = next_bit - index;
+ start_bit = index;
+ if (len == nr)
+ return start_bit;
+ }
+ index = bitmap_find_next_zero_area(map, size,
+ next_bit + 1, nr, 0);
+ }
+
+ return start_bit;
+}
+EXPORT_SYMBOL(gen_pool_best_fit);