* wptr. The GPU then starts fetching commands and executes
* them until the pointers are equal again.
*/
-static int amdgpu_debugfs_ring_init(struct amdgpu_device *adev, struct amdgpu_ring *ring);
+static int amdgpu_debugfs_ring_init(struct amdgpu_device *adev,
+ struct amdgpu_ring *ring);
/**
* amdgpu_ring_alloc - allocate space on the ring buffer
dev_err(adev->dev, "(%d) ring next_rptr wb alloc failed\n", r);
return r;
}
- ring->next_rptr_gpu_addr = adev->wb.gpu_addr + (ring->next_rptr_offs * 4);
+ ring->next_rptr_gpu_addr = adev->wb.gpu_addr + ring->next_rptr_offs * 4;
ring->next_rptr_cpu_addr = &adev->wb.wb[ring->next_rptr_offs];
r = amdgpu_wb_get(adev, &ring->cond_exe_offs);