{
size_t size = numa_distance_cnt * numa_distance_cnt * sizeof(numa_distance[0]);
+ /* numa_distance could be 1LU marking allocation failure, test cnt */
if (numa_distance_cnt)
memblock_x86_free_range(__pa(numa_distance),
__pa(numa_distance) + size);
numa_distance_cnt = 0;
- numa_distance = NULL;
+ numa_distance = NULL; /* enable table creation */
}
static int __init numa_alloc_distance(void)
* Set the distance from node @from to @to to @distance. If distance table
* doesn't exist, one which is large enough to accomodate all the currently
* known nodes will be created.
+ *
+ * If such table cannot be allocated, a warning is printed and further
+ * calls are ignored until the distance table is reset with
+ * numa_reset_distance().
+ *
+ * If @from or @to is higher than the highest known node at the time of
+ * table creation or @distance doesn't make sense, the call is ignored.
+ * This is to allow simplification of specific NUMA config implementations.
*/
void __init numa_set_distance(int from, int to, int distance)
{
if (emu_nid_to_phys[i] == NUMA_NO_NODE)
emu_nid_to_phys[i] = 0;
- /* transform distance table */
+ /*
+ * Transform distance table. numa_set_distance() ignores all
+ * out-of-bound distances. Just call it for every possible node
+ * combination.
+ */
numa_reset_distance();
for (i = 0; i < MAX_NUMNODES; i++) {
for (j = 0; j < MAX_NUMNODES; j++) {