csym->flags &= ~(SYMBOL_VALID);
}
-static void set_all_choice_values(struct symbol *csym)
+void set_all_choice_values(struct symbol *csym)
{
struct property *prop;
struct symbol *sym;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
- csym->flags &= ~(SYMBOL_VALID);
+ csym->flags &= ~(SYMBOL_VALID | SYMBOL_NEED_SET_CHOICE_VALUES);
}
void conf_set_all_new_symbols(enum conf_def_mode mode)
* selected in a choice block and we set it to yes,
* and the rest to no.
*/
+ if (mode != def_random) {
+ for_all_symbols(i, csym) {
+ if ((sym_is_choice(csym) && !sym_has_value(csym)) ||
+ sym_is_choice_value(csym))
+ csym->flags |= SYMBOL_NEED_SET_CHOICE_VALUES;
+ }
+ }
+
for_all_symbols(i, csym) {
if (sym_has_value(csym) || !sym_is_choice(csym))
continue;
sym_calc_value(csym);
if (mode == def_random)
randomize_choice_values(csym);
- else
- set_all_choice_values(csym);
}
}
#define SYMBOL_DEF3 0x40000 /* symbol.def[S_DEF_3] is valid */
#define SYMBOL_DEF4 0x80000 /* symbol.def[S_DEF_4] is valid */
+/* choice values need to be set before calculating this symbol value */
+#define SYMBOL_NEED_SET_CHOICE_VALUES 0x100000
+
#define SYMBOL_MAXLENGTH 256
#define SYMBOL_HASHSIZE 9973
void sym_set_change_count(int count);
void sym_add_change_count(int count);
void conf_set_all_new_symbols(enum conf_def_mode mode);
+void set_all_choice_values(struct symbol *csym);
struct conf_printer {
void (*print_symbol)(FILE *, struct symbol *, const char *, void *);
if (sym->flags & SYMBOL_VALID)
return;
+
+ if (sym_is_choice_value(sym) &&
+ sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES) {
+ sym->flags &= ~SYMBOL_NEED_SET_CHOICE_VALUES;
+ prop = sym_get_choice_prop(sym);
+ sym_calc_value(prop_get_symbol(prop));
+ }
+
sym->flags |= SYMBOL_VALID;
oldval = sym->curr;
if (sym->flags & SYMBOL_AUTO)
sym->flags &= ~SYMBOL_WRITE;
+
+ if (sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES)
+ set_all_choice_values(sym);
}
void sym_clear_all_valid(void)