From: Elias Vanderstuyft Date: Mon, 21 Sep 2015 22:59:11 +0000 (-0700) Subject: Input: fix EVIOCSFF macro inconsistency by using _IOW() X-Git-Url: https://git.karo-electronics.de/?a=commitdiff_plain;h=52a9266788324edbbfd45f02cf23440c01ee0432;p=linux-beck.git Input: fix EVIOCSFF macro inconsistency by using _IOW() Just like the EVIOCSABS(abs) macro, use the more compact _IOW(..., type) instead of _IOC(_IOC_WRITE, ..., sizeof(type)) for the EVIOCSFF macro. Signed-off-by: Elias Vanderstuyft Signed-off-by: Dmitry Torokhov --- diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h index f24043a12777..a8e74b45dbe2 100644 --- a/include/uapi/linux/input.h +++ b/include/uapi/linux/input.h @@ -148,7 +148,7 @@ struct input_keymap_entry { #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ -#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ +#define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */ #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */