From: Steve Twiss Date: Tue, 19 May 2015 10:32:45 +0000 (+0100) Subject: mfd: dt: Add bindings for DA9063 OnKey X-Git-Url: https://git.karo-electronics.de/?a=commitdiff_plain;h=557e86e5c9613b46f19b7aac834aa6aa7cd2cc28;p=linux-beck.git mfd: dt: Add bindings for DA9063 OnKey Add device tree bindings for the DA9063 OnKey driver. Signed-off-by: Steve Twiss Acked-by: Rob Herring Signed-off-by: Lee Jones --- diff --git a/Documentation/devicetree/bindings/mfd/da9063.txt b/Documentation/devicetree/bindings/mfd/da9063.txt index 42c6fa6f1c9a..05b21bcb8543 100644 --- a/Documentation/devicetree/bindings/mfd/da9063.txt +++ b/Documentation/devicetree/bindings/mfd/da9063.txt @@ -5,6 +5,7 @@ DA9093 consists of a large and varied group of sub-devices (I2C Only): Device Supply Names Description ------ ------------ ----------- da9063-regulator : : LDOs & BUCKs +da9063-onkey : : On Key da9063-rtc : : Real-Time Clock da9063-watchdog : : Watchdog @@ -51,6 +52,18 @@ Sub-nodes: the DA9063. There are currently no entries in this binding, however compatible = "dlg,da9063-rtc" should be added if a node is created. +- onkey : This node defines the OnKey settings for controlling the key + functionality of the device. The node should contain the compatible property + with the value "dlg,da9063-onkey". + + Optional onkey properties: + + - dlg,disable-key-power : Disable power-down using a long key-press. If this + entry exists the OnKey driver will remove support for the KEY_POWER key + press. If this entry does not exist then by default the key-press + triggered power down is enabled and the OnKey will support both KEY_POWER + and KEY_SLEEP. + - watchdog : This node defines settings for the Watchdog timer associated with the DA9063. There are currently no entries in this binding, however compatible = "dlg,da9063-watchdog" should be added if a node is created. @@ -73,6 +86,11 @@ Example: compatible = "dlg,da9063-watchdog"; }; + onkey { + compatible = "dlg,da9063-onkey"; + dlg,disable-key-power; + }; + regulators { DA9063_BCORE1: bcore1 { regulator-name = "BCORE1";