From: Daniel Vetter Date: Wed, 25 Sep 2013 12:00:02 +0000 (+0200) Subject: drm/i915: Fix up usage of SHRINK_STOP X-Git-Tag: next-20130927~91^2 X-Git-Url: https://git.karo-electronics.de/?a=commitdiff_plain;h=d32270460fee83e22ee9e6b1bfd7b486263eeb1d;p=karo-tx-linux.git drm/i915: Fix up usage of SHRINK_STOP In commit 81e49f811404f428a9d9a63295a0c267e802fa12 Author: Glauber Costa Date: Wed Aug 28 10:18:13 2013 +1000 i915: bail out earlier when shrinker cannot acquire mutex SHRINK_STOP was added to tell the core shrinker code to bail out and go to the next shrinker since the i915 shrinker couldn't acquire required locks. But the SHRINK_STOP return code was added to the ->count_objects callback and not the ->scan_objects callback as it should have been, resulting in tons of dmesg noise like shrink_slab: i915_gem_inactive_scan+0x0/0x9c negative objects to delete nr=-xxxxxxxxx Fix discusssed with Dave Chinner. References: http://www.spinics.net/lists/intel-gfx/msg33597.html Reported-by: Knut Petersen Cc: Knut Petersen Cc: Dave Chinner Cc: Glauber Costa Cc: Glauber Costa Cc: Andrew Morton Cc: Rik van Riel Cc: Mel Gorman Cc: Johannes Weiner Cc: Michal Hocko Acked-by: Dave Chinner Signed-off-by: Daniel Vetter --- diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index df9253d890ee..cdfb9da0e4ce 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -4800,10 +4800,10 @@ i915_gem_inactive_count(struct shrinker *shrinker, struct shrink_control *sc) if (!mutex_trylock(&dev->struct_mutex)) { if (!mutex_is_locked_by(&dev->struct_mutex, current)) - return SHRINK_STOP; + return 0; if (dev_priv->mm.shrinker_no_lock_stealing) - return SHRINK_STOP; + return 0; unlock = false; } @@ -4901,10 +4901,10 @@ i915_gem_inactive_scan(struct shrinker *shrinker, struct shrink_control *sc) if (!mutex_trylock(&dev->struct_mutex)) { if (!mutex_is_locked_by(&dev->struct_mutex, current)) - return 0; + return SHRINK_STOP; if (dev_priv->mm.shrinker_no_lock_stealing) - return 0; + return SHRINK_STOP; unlock = false; }