From: Ander Conselvan de Oliveira Date: Fri, 2 Dec 2016 08:23:57 +0000 (+0200) Subject: drm/i915/glk: Configure number of sprite planes properly X-Git-Url: https://git.karo-electronics.de/?a=commitdiff_plain;h=e9c9882556fc92f053f81195f75845ec362a9050;p=linux-beck.git drm/i915/glk: Configure number of sprite planes properly Geminilake has 4 planes (3 sprites) per pipe. Signed-off-by: Ander Conselvan de Oliveira Reviewed-by: Rodrigo Vivi Link: http://patchwork.freedesktop.org/patch/msgid/1480667037-11215-10-git-send-email-ander.conselvan.de.oliveira@intel.com --- diff --git a/drivers/gpu/drm/i915/intel_device_info.c b/drivers/gpu/drm/i915/intel_device_info.c index 185e3bbc9ec9..602d7610ec79 100644 --- a/drivers/gpu/drm/i915/intel_device_info.c +++ b/drivers/gpu/drm/i915/intel_device_info.c @@ -278,7 +278,10 @@ void intel_device_info_runtime_init(struct drm_i915_private *dev_priv) * we don't expose the topmost plane at all to prevent ABI breakage * down the line. */ - if (IS_BROXTON(dev_priv)) { + if (IS_GEMINILAKE(dev_priv)) + for_each_pipe(dev_priv, pipe) + info->num_sprites[pipe] = 3; + else if (IS_BROXTON(dev_priv)) { info->num_sprites[PIPE_A] = 2; info->num_sprites[PIPE_B] = 2; info->num_sprites[PIPE_C] = 1;