schedule() has the special "TASK_INTERRUPTIBLE && signal_pending()" case,
this allows us to do
current->state = TASK_INTERRUPTIBLE;
schedule();
without fear to sleep with pending signal.
However, the code like
current->state = TASK_KILLABLE;
schedule();
is not right, schedule() doesn't take TASK_WAKEKILL into account. This means
that mutex_lock_killable(), wait_for_completion_killable(), down_killable(),
schedule_timeout_killable() can miss SIGKILL (and btw the second SIGKILL has
no effect).
Introduce the new helper, signal_pending_state(), and change schedule() to
use it. Hopefully it will have more users, that is why the task's state is
passed separately.
Note this "__TASK_STOPPED | __TASK_TRACED" check in signal_pending_state().
This is needed to preserve the current behaviour (ptrace_notify). I hope
this check will be removed soon, but this (afaics good) change needs the
separate discussion.
The fast path is "(state & (INTERRUPTIBLE | WAKEKILL)) + signal_pending(p)",
basically the same that schedule() does now. However, this patch of course
bloats schedule().