Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428
Signed-off-by: sroland@vmware.com Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Cc: stable <stable@kernel.org> Signed-off-by: Dave Airlie <airlied@redhat.com>