Impact: remove 32-bit optimization to prepare unification
x86-32 and -64 differ in the way they context-switch tasks
with io permission bitmaps. x86-64 simply copies the next
tasks io bitmap into place (if any) on context switch. x86-32
invalidates the bitmap on context switch, so that the next
IO instruction will fault; at that point it installs the
appropriate IO bitmap.
This makes context switching IO-bitmap-using tasks a bit more
less expensive, at the cost of making the next IO instruction
slower due to the extra fault. This tradeoff only makes sense
if IO-bitmap-using processes are relatively common, but they
don't actually use IO instructions very often.
However, in a typical desktop system, the only process likely
to be using IO bitmaps is the X server, and nothing at all on
a server. Therefore the lazy context switch doesn't really win
all that much, and its just a gratuitious difference from
64-bit code.
This patch removes the lazy context switch, with a view to
unifying this code in a later change.
Signed-off-by: Jeremy Fitzhardinge <jeremy.fitzhardinge@citrix.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>