From 88b333b0ed790f9433ff542b163bf972953b74d3 Mon Sep 17 00:00:00 2001 From: Jordan Crouse Date: Tue, 20 Dec 2016 08:54:29 -0700 Subject: [PATCH] drm/msm: Ensure that the hardware write pointer is valid Currently the value written to CP_RB_WPTR is calculated on the fly as (rb->next - rb->start). But as the code is designed rb->next is wrapped before writing the commands so if a series of commands happened to fit perfectly in the ringbuffer, rb->next would end up being equal to rb->size / 4 and thus result in an out of bounds address to CP_RB_WPTR. The easiest way to fix this is to mask WPTR when writing it to the hardware; it makes the hardware happy and the rest of the ringbuffer math appears to work and there isn't any point in upsetting anything. Signed-off-by: Jordan Crouse [squash in is_power_of_2() check] Signed-off-by: Rob Clark --- drivers/gpu/drm/msm/adreno/adreno_gpu.c | 9 ++++++++- drivers/gpu/drm/msm/msm_ringbuffer.c | 3 ++- 2 files changed, 10 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index a18126150e11..14ff87686a36 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -213,7 +213,14 @@ void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, void adreno_flush(struct msm_gpu *gpu) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); - uint32_t wptr = get_wptr(gpu->rb); + uint32_t wptr; + + /* + * Mask wptr value that we calculate to fit in the HW range. This is + * to account for the possibility that the last command fit exactly into + * the ringbuffer and rb->next hasn't wrapped to zero yet + */ + wptr = get_wptr(gpu->rb) & ((gpu->rb->size / 4) - 1); /* ensure writes to ringbuffer have hit system memory: */ mb(); diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c index f326cf6a32e6..67b34e069abf 100644 --- a/drivers/gpu/drm/msm/msm_ringbuffer.c +++ b/drivers/gpu/drm/msm/msm_ringbuffer.c @@ -23,7 +23,8 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int size) struct msm_ringbuffer *ring; int ret; - size = ALIGN(size, 4); /* size should be dword aligned */ + if (WARN_ON(!is_power_of_2(size))) + return ERR_PTR(-EINVAL); ring = kzalloc(sizeof(*ring), GFP_KERNEL); if (!ring) { -- 2.39.5