From 955b8e9ca8b924f8c21d43797f8bf8f39908efd3 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Fri, 3 Feb 2017 11:46:00 +0000 Subject: [PATCH] drm/i915: Allow large objects to be tiled on gen2/3 We now have partial VMA support to break large objects into fence sized regions and no longer have to restrict tiling to small objects on gen2/3 Signed-off-by: Chris Wilson Cc: Tvrtko Ursulin Cc: Joonas Lahtinen Link: http://patchwork.freedesktop.org/patch/msgid/20170203115036.24743-2-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen --- drivers/gpu/drm/i915/i915_gem_tiling.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c b/drivers/gpu/drm/i915/i915_gem_tiling.c index 152bed2dcb11..8b2b507bdf7e 100644 --- a/drivers/gpu/drm/i915/i915_gem_tiling.c +++ b/drivers/gpu/drm/i915/i915_gem_tiling.c @@ -160,14 +160,6 @@ i915_tiling_ok(struct drm_i915_gem_object *obj, if (!is_power_of_2(stride)) return false; - - if (IS_GEN3(i915)) { - if (obj->base.size > I830_FENCE_MAX_SIZE_VAL << 20) - return false; - } else { - if (obj->base.size > I830_FENCE_MAX_SIZE_VAL << 19) - return false; - } } if (IS_GEN2(i915) || -- 2.39.5