From bcb39af4486be07e896fc374a2336bad3104ae0a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 7 Feb 2013 11:19:15 +1000 Subject: [PATCH] drm/udl: make usage as a console safer Okay you don't really want to use udl devices as your console, but if you are unlucky enough to do so, you run into a lot of schedule while atomic due to printk being called from all sorts of funky places. So check if we are in an atomic context, and queue the damage for later, the next printk should cause it to appear. This isn't ideal, but it is simple, and seems to work okay in my testing here. (dirty area idea came from xenfb) fixes a bunch of sleeping while atomic issues running fbcon on udl devices. Cc: stable@vger.kernel.org Signed-off-by: Dave Airlie --- drivers/gpu/drm/udl/udl_drv.h | 2 ++ drivers/gpu/drm/udl/udl_fb.c | 44 +++++++++++++++++++++++++++++++---- 2 files changed, 42 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h index 87aa5f5d3c88..cc6d90f28c71 100644 --- a/drivers/gpu/drm/udl/udl_drv.h +++ b/drivers/gpu/drm/udl/udl_drv.h @@ -75,6 +75,8 @@ struct udl_framebuffer { struct drm_framebuffer base; struct udl_gem_object *obj; bool active_16; /* active on the 16-bit channel */ + int x1, y1, x2, y2; /* dirty rect */ + spinlock_t dirty_lock; }; #define to_udl_fb(x) container_of(x, struct udl_framebuffer, base) diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c index d4ab3beaada0..c35880ff2207 100644 --- a/drivers/gpu/drm/udl/udl_fb.c +++ b/drivers/gpu/drm/udl/udl_fb.c @@ -153,6 +153,9 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y, struct urb *urb; int aligned_x; int bpp = (fb->base.bits_per_pixel / 8); + int x2, y2; + bool store_for_later = false; + unsigned long flags; if (!fb->active_16) return 0; @@ -169,8 +172,6 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y, } } - start_cycles = get_cycles(); - aligned_x = DL_ALIGN_DOWN(x, sizeof(unsigned long)); width = DL_ALIGN_UP(width + (x-aligned_x), sizeof(unsigned long)); x = aligned_x; @@ -180,19 +181,53 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y, (y + height > fb->base.height)) return -EINVAL; + /* if we are in atomic just store the info + can't test inside spin lock */ + if (in_atomic()) + store_for_later = true; + + x2 = x + width - 1; + y2 = y + height - 1; + + spin_lock_irqsave(&fb->dirty_lock, flags); + + if (fb->y1 < y) + y = fb->y1; + if (fb->y2 > y2) + y2 = fb->y2; + if (fb->x1 < x) + x = fb->x1; + if (fb->x2 > x2) + x2 = fb->x2; + + if (store_for_later) { + fb->x1 = x; + fb->x2 = x2; + fb->y1 = y; + fb->y2 = y2; + spin_unlock_irqrestore(&fb->dirty_lock, flags); + return 0; + } + + fb->x1 = fb->y1 = INT_MAX; + fb->x2 = fb->y2 = 0; + + spin_unlock_irqrestore(&fb->dirty_lock, flags); + start_cycles = get_cycles(); + urb = udl_get_urb(dev); if (!urb) return 0; cmd = urb->transfer_buffer; - for (i = y; i < y + height ; i++) { + for (i = y; i <= y2 ; i++) { const int line_offset = fb->base.pitches[0] * i; const int byte_offset = line_offset + (x * bpp); const int dev_byte_offset = (fb->base.width * bpp * i) + (x * bpp); if (udl_render_hline(dev, bpp, &urb, (char *) fb->obj->vmapping, &cmd, byte_offset, dev_byte_offset, - width * bpp, + (x2 - x + 1) * bpp, &bytes_identical, &bytes_sent)) goto error; } @@ -434,6 +469,7 @@ udl_framebuffer_init(struct drm_device *dev, { int ret; + spin_lock_init(&ufb->dirty_lock); ufb->obj = obj; ret = drm_framebuffer_init(dev, &ufb->base, &udlfb_funcs); drm_helper_mode_fill_fb_struct(&ufb->base, mode_cmd); -- 2.39.5