return tick_broadcast_device.mode == TICKDEV_MODE_ONESHOT;
}
+/*
+ * Check whether the broadcast device supports oneshot.
+ */
+bool tick_broadcast_oneshot_available(void)
+{
+ struct clock_event_device *bc = tick_broadcast_device.evtdev;
+
+ return bc ? bc->features & CLOCK_EVT_FEAT_ONESHOT : false;
+}
+
#endif