--- /dev/null
+/*******************************************************************************
+ *
+ * HAL_FLASH.c
+ * Flash Library for flash memory controller of MSP430F5xx/6xx family
+ *
+ *
+ * Copyright (C) 2010 Texas Instruments Incorporated - http://www.ti.com/
+ *
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Texas Instruments Incorporated nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Created: Version 1.0 11/24/2009
+ * Updated: Version 2.0 01/18/2011
+ *
+ ******************************************************************************/
+
+#include "msp430.h"
+#include "HAL_FLASH.h"
+
+void Flash_SegmentErase(unsigned int *Flash_ptr)
+{
+ FCTL3 = FWKEY; // Clear Lock bit
+ FCTL1 = FWKEY + ERASE; // Set Erase bit
+ *Flash_ptr = 0; // Dummy write to erase Flash seg
+ while (FCTL3 & BUSY); // test busy
+ FCTL1 = FWKEY; // Clear WRT bit
+ FCTL3 = FWKEY + LOCK; // Set LOCK bit
+}
+
+unsigned char Flash_EraseCheck(unsigned int *Flash_ptr, unsigned int len)
+{
+ unsigned int i;
+
+ for (i = 0; i < len; i++) { // was erasing successfull?
+ if (*(Flash_ptr + i) != 0xFF) {
+ return FLASH_STATUS_ERROR;
+ }
+ }
+
+ return FLASH_STATUS_OK;
+}
+
+void FlashWrite_8(unsigned char *Data_ptr, unsigned char *Flash_ptr, unsigned int count)
+{
+ FCTL3 = FWKEY; // Clear Lock bit
+ FCTL1 = FWKEY+WRT; // Enable byte/word write mode
+
+ while (count > 0) {
+ while (FCTL3 & BUSY); // test busy
+ *Flash_ptr++ = *Data_ptr++; // Write to Flash
+ count--;
+ }
+
+ FCTL1 = FWKEY; // Clear write bit
+ FCTL3 = FWKEY + LOCK; // Set LOCK bit
+}
+
+void FlashWrite_16(unsigned int *Data_ptr, unsigned int *Flash_ptr, unsigned int count)
+{
+ FCTL3 = FWKEY; // Clear Lock bit
+ FCTL1 = FWKEY+WRT; // Enable byte/word write mode
+
+ while (count > 0) {
+ while (FCTL3 & BUSY); // test busy
+ *Flash_ptr++ = *Data_ptr++; // Write to Flash
+ count--;
+ }
+
+ FCTL1 = FWKEY; // Clear Erase bit
+ FCTL3 = FWKEY + LOCK; // Set LOCK bit
+}
+
+void FlashWrite_32(unsigned long *Data_ptr, unsigned long *Flash_ptr, unsigned int count)
+{
+ FCTL3 = FWKEY; // Clear Lock bit
+ FCTL1 = FWKEY + BLKWRT; // Enable long-word write
+
+ while (count > 0) {
+ while (FCTL3 & BUSY); // test busy
+ *Flash_ptr++ = *Data_ptr++; // Write to Flash
+ count--;
+ }
+
+ FCTL1 = FWKEY; // Clear Erase bit
+ FCTL3 = FWKEY + LOCK; // Set LOCK bit
+}
+
+void FlashMemoryFill_32(unsigned long value, unsigned long *Flash_ptr, unsigned int count)
+{
+ FCTL3 = FWKEY; // Clear Lock bit
+ FCTL1 = FWKEY + BLKWRT; // Enable long-word write
+
+ while (count > 0) {
+ while (FCTL3 & BUSY); // test busy
+ *Flash_ptr++ = value; // Write to Flash
+ count--;
+ }
+
+ FCTL1 = FWKEY; // Clear Erase bit
+ FCTL3 = FWKEY + LOCK; // Set LOCK bit
+}