#ifndef _LcdDisplay_h
#define _LcdDisplay_h
-#include "oswald-ui.h"
+// #include "oswald_hal.h"
void DrawLcdLineBresenham(u8t xstart, u8t ystart, u8t xend, u8t yend);
void DrawLcdLineBresenhamWW(u8t xstart, u8t ystart, u8t xend, u8t yend, u8t thickness);
u8t WriteLcdCharacter(u8t x, u8t y, u8t Character);
-void WriteLcdString(u8t x, u8t y, char *str);
+u8t WriteLcdString(u8t x, u8t y, char *str);
void WriteLcdNumber(u8t x, u8t y, s16t number);
#endif