#include "oswald_graphics.h"
+void oswald_draw_bitmap(const uint8_t xstart, const uint8_t ystart, const uint8_t width, const uint8_t height, const void *bmp);
+
void oswald_draw_Line(uint8_t xstart, uint8_t ystart, uint8_t xend, uint8_t yend);
void oswald_draw_line_ww(u8t xstart, u8t ystart, u8t xend, u8t yend, u8t thickness);